Roblox player spending worldwide 2020

First released in September 2006, Roblox is a massively multiplayer online game which allows players to design and create their own games, as well as play the games designed by others. Thanks to in-app purchases and microtransactions, the app generated revenue of 102.9 million U.S. dollars through player spending in May 2020.

Player spending on Roblox worldwide from May 2019 to May 2020

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Source

Release date

June 2020

Region

Worldwide

Survey time period

May 2019 to May 2020

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Statistics on "Gaming monetization"

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