Premium
Premium statistics

Industry-specific and extensively researched technical data (partially from exclusive partnerships).

A paid subscription is required for full access.

Leading gaming markets worldwide as of October 2017, by gaming revenue (in billion U.S. dollars)

Exclusive Premium Statistic

Leading gaming markets worldwide 2017, by revenue The ranking shows leading gaming countries worldwide as of October 2017, by gaming revenue. The source estimated the Chinese video game market to be the largest worldwide in the measured period, with a revenue of 32.54 billion U.S. dollars. In general, the global video game market was valued at 78.61 billion U.S. dollars in 2017.
Global gaming market – additional information

When it comes to revenue generated by both free-to-play (F2P) and pay-to-play (P2P) massively multiplayer online (MMO) games worldwide by region, Asia is the leader. As of June 2016, F2P MMO games generated 11.2 billion U.S. dollars and P2P MMO games generated 1.4 billion U.S. dollars in Asia. It was revealed that Europe generated the second largest revenue for both types, whilst North America lagged behind, in third place.
A similar trend was observed in 2016, when estimates were made on the mobile games revenue worldwide, broken down by region. Asia once again was expected to dominate the mobile games industry with revenue reaching 24.8 billion U.S. dollars. However, North America’s output was expected to surpass that of both Western and Eastern Europe with a revenue forecast of 6.9 billion U.S. dollars.
Also, when looking at financial results of specific companies operating in the gaming industry, it is evident that Asia overshadows the rest of the world. In 2016, five out of the ten leading public companies that recorded highest gaming revenue were originally Asian. Their results combined reached 26 billion U.S. dollars in revenue that year.
Show more
Exclusive Premium statistic

Get a Premium Account for unrestrained access.
Benefits of our Premium membership:

  • Access to all Premium statistics
  • Download as XLS, PNG and PDF
  • Detailed source and background information
Premium Account
$49 per month*
(billed annually)
*Single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

View price details

Revenue in billion U.S. dollars
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
Revenue in billion U.S. dollars
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
--
Exclusive Premium statistic

Get a Premium Account for unrestrained access.
Benefits of our Premium membership:

  • Access to all Premium statistics
  • Download as XLS, PNG and PDF
  • Detailed source and background information
Premium Account
$49 per month*
(billed annually)
*Single license

Access to this and all other statistics on 80,000 topics from

$588 / Year

View price details

© Statista 2018

Download Settings Share
Chart type
Datalabels
Share on Social Media
Download started
Please be patient - this may take a moment
Description Source More information
The ranking shows leading gaming countries worldwide as of October 2017, by gaming revenue. The source estimated the Chinese video game market to be the largest worldwide in the measured period, with a revenue of 32.54 billion U.S. dollars. In general, the global video game market was valued at 78.61 billion U.S. dollars in 2017.
Global gaming market – additional information

When it comes to revenue generated by both free-to-play (F2P) and pay-to-play (P2P) massively multiplayer online (MMO) games worldwide by region, Asia is the leader. As of June 2016, F2P MMO games generated 11.2 billion U.S. dollars and P2P MMO games generated 1.4 billion U.S. dollars in Asia. It was revealed that Europe generated the second largest revenue for both types, whilst North America lagged behind, in third place.
A similar trend was observed in 2016, when estimates were made on the mobile games revenue worldwide, broken down by region. Asia once again was expected to dominate the mobile games industry with revenue reaching 24.8 billion U.S. dollars. However, North America’s output was expected to surpass that of both Western and Eastern Europe with a revenue forecast of 6.9 billion U.S. dollars.
Also, when looking at financial results of specific companies operating in the gaming industry, it is evident that Asia overshadows the rest of the world. In 2016, five out of the ten leading public companies that recorded highest gaming revenue were originally Asian. Their results combined reached 26 billion U.S. dollars in revenue that year.
Show more
Release date
December 2017
Region
Worldwide
Survey time period
October 2017
Special properties
figures are estimates
Supplementary notes
The source provides the following information regarding methodology: "These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports, and census data. The revenues are based on consumer revenues generated by companies in the global games industry and excludes hardware sales, tax, business-to-business services, and online gambling and betting revenues."
Figures have been rounded.

Statista Accounts: Access All Statistics. Starting from $588 / Year

Leading companies trust Statista:

Related Studies: Available to Download in PDF or PPTX Format

Online gaming

All Information
in one Presentation

Online gaming

Everything On "Online gaming " in One Document: Edited and Divided into Handy Chapters. Including Detailed References.

Statista is a great source of knowledge, and pretty helpful to manage the daily work.
Christof Baron

Christof Baron
CEO, MindShare Germany

Statistics on "Video game industry in Europe"

  • Overview
The most important statistics
  • Console sales
The most important statistics
  • Software
  • Gamers and gamer demographics
  • Best sellers
The most important statistics
Statista for your company

Saves time and money: instant access to this and 1 million more statistics.
Access to dossiers, industry reports and many other studies.

Need help with using Statista for your research? Tutorials and first steps

Further Content: Statistics, Studies, and Topic Pages

Statistics on the topic

Topics

About Statista

Learn more about how Statista can support your business.

Request webinar
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.