According to a survey conducted in Japan in July 2023, 15.6 percent of boys aged 15 to 19 years old were spending money on in-game item purchases or gacha mechanics. The share was considerably higher than among girls of the same age. Gacha mechanics in video games operate similar to capsule-toy vending machines by enabling users to receive random game content, such as items or characters, in exchange for a real or virtual currency.
Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
SMBC Consumer Finance. (August 28, 2023). Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender [Graph]. In Statista. Retrieved October 06, 2024, from https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/
SMBC Consumer Finance. "Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender." Chart. August 28, 2023. Statista. Accessed October 06, 2024. https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/
SMBC Consumer Finance. (2023). Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender. Statista. Statista Inc.. Accessed: October 06, 2024. https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/
SMBC Consumer Finance. "Attitude on In-game Purchases among People Aged 15 to 19 Years Old in Japan as of July 2023, by Gender." Statista, Statista Inc., 28 Aug 2023, https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/
SMBC Consumer Finance, Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender Statista, https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/ (last visited October 06, 2024)
Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2023, by gender [Graph], SMBC Consumer Finance, August 28, 2023. [Online]. Available: https://www.statista.com/statistics/1191992/japan-attitude-on-in-game-purchases-among-young-people-by-gender/