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Attitude on in-game billing among teenagers Japan 2022, by gender

Attitude on in-game purchases among people aged 15 to 19 years old in Japan as of July 2022, by gender

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Release date

August 2022



Survey time period

July 8 to 11, 2022

Number of respondents

1,000 respondents

Age group

15-19 years

Special properties

500 male and 500 female respondents

Method of interview

Online survey

Supplementary notes

Survey question: "Are you purchasing items in games or using gacha mechanics (spending money on the game)?"

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