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Ad length preferences among hyper-casual app players in select countries 2020

In-app ad length and frequency preferences among hyper-casual gaming app players in selected countries as of 1st quarter 2020

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Sources

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Release date

August 2020

Region

Worldwide

Survey time period

Q1 2020

Age group

18 years and older

Special properties

mobile gamers

Method of interview

Online survey

Supplementary notes

Original statement: "Over the course of 10 minutes playing a game app, I would prefer to see..."

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Statistics on " Gaming monetization "

Statistics on Gaming monetization

Overview

4

Consumer behavior

5

Free-to-play (F2P) games

5

Premium games

4

In-game purchases

4

In-app purchases

7

Gaming subscriptions

8

In-game monetization leaders

6

Spotlight: NFT, gamefi & play-to-earn

8

Further related statistics

14
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