The video game revenue would climb from 4.71 billion U.S. dollars in 2010 to 31.2 billion U.S. dollars in 2020. Casual games and eSports sectors were expected to register steady growth in the next few years, along with rising female and retiree players.
Video game revenue in China in 2010 with forecasts until 2024
(in billion U.S. dollars)
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PwC. (October 22, 2020). Video game revenue in China in 2010 with forecasts until 2024 (in billion U.S. dollars) [Graph]. In Statista. Retrieved May 19, 2022, from https://www.statista.com/statistics/260178/video-game-revenue-in-china/
PwC. "Video game revenue in China in 2010 with forecasts until 2024 (in billion U.S. dollars)." Chart. October 22, 2020. Statista. Accessed May 19, 2022. https://www.statista.com/statistics/260178/video-game-revenue-in-china/
PwC. (2020). Video game revenue in China in 2010 with forecasts until 2024 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: May 19, 2022. https://www.statista.com/statistics/260178/video-game-revenue-in-china/
PwC. "Video Game Revenue in China in 2010 with Forecasts until 2024 (in Billion U.S. Dollars)." Statista, Statista Inc., 22 Oct 2020, https://www.statista.com/statistics/260178/video-game-revenue-in-china/
PwC, Video game revenue in China in 2010 with forecasts until 2024 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/260178/video-game-revenue-in-china/ (last visited May 19, 2022)