Mobile gaming revenue in the United States from 2013 to 2016 (in billion U.S. dollars)

U.S. mobile gaming revenues 2013-2016 This statistic gives information on the mobile gaming revenue in the United States from 2013 to 2016. In 2016, U.S. mobile gaming revenue is expected to amount to 3.31 billion US dollars, up from 2.03 billion in 2013. In 2016, the title of the leading mobile game in the U.S. based on revenue share was awarded to Pokémon GO. It is projected that in 2020, the popular AR mobile game will generate 75 million U.S. dollars in revenue the United States alone. When it comes to genres, the top grossing mobile game genre in the country as of mid-2016 was strategy, followed by role-playing and adventure. However, looking at download data, arcade mobile games were the most downloaded genre in the United States as of July 2016, with more than 63 million such games downloaded to U.S. devices that month. Action games were the second most downloaded in the country, with puzzle games coming in third.
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Revenue in billion U.S. dollars
20132.03
20142.61
20153.04
2016*3.31
Revenue in billion U.S. dollars
20132.03
20142.61
20153.04
2016*3.31

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Description Source More information
This statistic gives information on the mobile gaming revenue in the United States from 2013 to 2016. In 2016, U.S. mobile gaming revenue is expected to amount to 3.31 billion US dollars, up from 2.03 billion in 2013. In 2016, the title of the leading mobile game in the U.S. based on revenue share was awarded to Pokémon GO. It is projected that in 2020, the popular AR mobile game will generate 75 million U.S. dollars in revenue the United States alone. When it comes to genres, the top grossing mobile game genre in the country as of mid-2016 was strategy, followed by role-playing and adventure. However, looking at download data, arcade mobile games were the most downloaded genre in the United States as of July 2016, with more than 63 million such games downloaded to U.S. devices that month. Action games were the second most downloaded in the country, with puzzle games coming in third.
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Release date
February 2015
Region
United States
Survey time period
2013 to 2014
Supplementary notes
* Forecast
Includes game downloads and in-app purchases on e-readers, mobile phones and tables; excludes ad-supported revenues and subscriptions.

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