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Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?

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Participation in online/virtual games in Italy 2016-2017 This statistic shows the results of a survey conducted by Cint on the distribution of participation in online/virtual games in Italy in 2016 and 2017, by game type. In 2017, 60.18 percent of respondents stated that they do not participate in virtual or online gaming.
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20162017
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Description Source More information
This statistic shows the results of a survey conducted by Cint on the distribution of participation in online/virtual games in Italy in 2016 and 2017, by game type. In 2017, 60.18 percent of respondents stated that they do not participate in virtual or online gaming.
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Release date
May 2016
Region
Italy
Survey time period
2015 to 2017
Number of respondents
55,626 respondents*
Age group
18 years and older
Method of interview
Online survey
Supplementary notes
* Number of respondents interviewed corresponds to year 2017. In 2016, 49,115 respondents were interviewed.

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