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Breakdown of U.S. computer and video game sales from 2009 to 2016, by delivery format

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Digital and physical game sales in the U.S. from 2009 to 2016 The statistic provides data on computer and video game sales in the United States from 2009 to 2016, broken down by delivery format. In 2016, 26 percent of all computer and video games were sold in physical form. According to the digital game user data, there were 118.7 million people downloading games in the United States in 2016. It was estimated that digital games downloads in the U.S. would generate 3.8 billion U.S. dollars in revenue that year.
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PhysicalDigital*
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PhysicalDigital*
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Exclusive Premium statistic

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Description Source More information
The statistic provides data on computer and video game sales in the United States from 2009 to 2016, broken down by delivery format. In 2016, 26 percent of all computer and video games were sold in physical form. According to the digital game user data, there were 118.7 million people downloading games in the United States in 2016. It was estimated that digital games downloads in the U.S. would generate 3.8 billion U.S. dollars in revenue that year.
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Release date
April 2017
Region
United States
Survey time period
2009 to 2016
Supplementary notes
* Digital format sales include subscriptions, digital full games, digital add-on content, mobile apps and social network gaming.
Figures for 2009 come from an earlier publication.

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