Fortnite Mobile player spending worldwide 2020

First released in 2017 and developed by Epic Games, Fortnite is an online battle royal video game with the objective of being the last survivor and eliminating other opposing players. Following the success of the game, a mobile version was released for Android and iOS the following year. Thanks to in-app purchases and micro-transactions, the app generated revenue of 44.3 million U.S. dollars through player spending worldwide in April 2020. This sharp growth in players is no doubt in part due to the coronavirus pandemic, which spread across the world at the beginning of 2020 and led to many people turning to gaming and other forms of indoor entertainment during periods of lockdown.

Player spending on Fortnite Mobile worldwide from April 2019 to April 2020

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Release date

May 2020



Survey time period

April 2019 to April 2020

Supplementary notes

Does not include revenue from third-party Android stores in China or other regions.

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