Mexico: change in gaming frequency during COVID-19

Change in video game consumption during the COVID-19 confinement period in Mexico as of May 2020

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Release date

August 2020

Region

Mexico

Survey time period

May 7 to 11, 2020

Number of respondents

364 respondents

Age group

18 years and older

Method of interview

Online survey

Supplementary notes

To the question: "Since the beginning of the quarantine, how has the frequency of the following activities changed? Do you now perform them more or less frequently?" ("A partir del inicio de la cuarentena, ¿cómo se ha modificado la frecuencia con que realizas las siguientes actividades? ¿ahora las realizas con más o menos frecuencia?")

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