COVID-19: U.S. video game spending change as of April 2020, by age

The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment during periods of self-isolation. During an April 2020 survey in the United States, 37 percent of respondents aged 18 to 29 stated that they expected to spend more on video games due to the coronavirus.

Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of April 2020, by age

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Source

Release date

April 2020

Region

United States

Survey time period

April 3-5, 2020

Number of respondents

2,200 respondents

Age group

18 years and older

Method of interview

Online survey

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