Sony game and network services: net sales FY2018-2023, by segment

Net sales of Sony's game and network services (G&NS) from fiscal 2018 to 2023, by segment

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Release date

May 2024

Region

Worldwide

Survey time period

FY18 to FY23

Special properties

Sony FY ends March 31

Supplementary notes

*No separate segment for add-on content in FY 2018, add-on content was included in digital software sales.

1 Hardware is revenue from game consoles including PlayStation®4 and PlayStation®5.
2 In Q1 FY23, sales of first-party titles on platforms other than PlayStation® consoles have been reclassified from Others into Other Software, a new category included within Game Software. Sales amounts for Game Software and Others for FY22 have been reclassified to conform to the new categorization.
3 Physical Software is revenue from first party game software for PlayStation® consoles sold on discs to retailers, royalties from third party software sold on discs and revenue from first and third party game software sold bundled with PlayStation® consoles and PlayStation®VR.
4 From Q2 FY22, Physical Software has been reclassified to include revenue from first and third party game software sold bundled with PlayStation® consoles and PlayStation®VR, part of which was previously included in Hardware. Figures for Hardware and Physical Software for Q1 FY22 have been restated in accordance with this change.
5 Digital Software is revenue from full game downloads of both first and third party titles sold via the PlayStation™Store.
6 Add-on Content is revenue from digital content other than full games sold via the PlayStation™ Store, such as in-game currency, in-game items and expansion packages.
7 Other Software is revenue from sales of first-party titles, including add-on content, on platforms other than PlayStation® consoles.
8 Network Services is revenue recognized through the PlayStation™Network of PlayStation®Plus, PlayStation™Now* and advertising revenue. This does not include Game Software revenue. *PlayStation™Now has been integrated into the new PlayStation®Plus service during Q1 FY22, and no longer exists as an independent service.
9 Others primarily includes revenue from peripherals, including PlayStation®VR.

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