Use of new technology in pro sport according to eSports executives worldwide in 2020

Most common uses of digital technologies by the traditional professional sports industry as a result of the coronavirus (COVID-19) pandemic according to eSports industry professionals worldwide as of October 2020

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Release date

November 2020

Region

Worldwide

Survey time period

September and October 2020

Number of respondents

255 industry professionals

Age group

18 years and older

Supplementary notes

This question was phrased by the source as follows: "As a result of the COVID-19 pandemic and the increased attention on eSports, which of the following represent ways you think the traditional professional sports industry will continue to focus on using digital technologies? (check all that apply)"

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