eSports market size during that year was estimated at a value of almost 6.7 billion Japanese yen.
Sponsorship accounted for more than 67 percent of the eSports revenue in Japan in 2020, which made it the biggest segment of the market. The domestic Revenue share of the eSports market in Japan in 2020, by category
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Statistics on eSports in Italy
Overview on the video game industry
6
- Basic Statistic Video games industry revenues in Italy 2017 -2021, by segment
- Premium Statistic Video gaming industry spending in Italy 2017-2026
- Premium Statistic Console game unit sales in Italy 2021, by genre
- Premium Statistic Sales value share of video games in Italy 2021, by rating
- Premium Statistic Value added of cultural industries in Italy 2019-2021, by segment
- Premium Statistic Employment in the cultural industries in Italy 2019-2021, by segment
eSports
5
- Premium Statistic Revenues of the eSports market in Italy 2013-2023
- Premium Statistic Forecasted revenues of the eSports market in Italy 2019-2023, by source
- Premium Statistic Value of selected eSports teams in Italy 2019
- Premium Statistic Revenues of selected eSports teams in Italy 2019
- Premium Statistic Professional soccer clubs with an eSports division in Italy 2019, by league
COVID-19 impact on eSports
3
eSports fans
5
- Premium Statistic Share of eSports avid fans in Italy 2022, by age group
- Premium Statistic Distribution of eSports avid fans in Italy 2020, by macro-region
- Premium Statistic Most popular products purchased by eSports fans in Italy 2020
- Premium Statistic Preferred devices used by Italian fans to follow eSports in 2020
- Premium Statistic Preferred online gaming platforms by eSports fans Italy 2020
Video game streaming sites
3
Twitch
5
- Premium Statistic Twitch app daily active users (DAU) in Italy 2020-2021
- Premium Statistic Most popular video games on Italian Twitch channels 2020
- Basic Statistic Leading Twitch streamers in Italian 2023, by followers
- Basic Statistic Leading Twitch streamers in Italian 2023, by peak viewership
- Basic Statistic Leading Twitch streamers in Italian 2023, by viewership hours
Further related statistics
15
- Increased investment in eSports worldwide in 2021, by industry
- South Africa eSports revenue by sector 2014-2023
- South Africa eSports revenue 2014-2023
- eSports viewership Japan 2018-2024
- eSports event ad brand recall among gaming fans in Poland 2018
- Awareness of e-sports in Japan 2022
- Awareness of e-sports in Japan 2018, by age
- Leading eSports events and competitions followed by avid fans Italy 2019
- Annual PUBG global tournaments prize pool 2021
- eSports viewership numbers in Poland 2017-2019
- Expected fastest growing markets for eSports products in Hong Kong 2019, by region
- Daily time spent watching eSports worldwide 2017, by gender
- Number of original air eSports broadcast minutes in the U.S. in 2017, by network
- Germany: share of eSports fans who play video games in 2017, by title
- Germany: share of eSports fans interested in traditional sports in 2017, by sport
Further Content: You might find this interesting as well
Statistics
- Increased investment in eSports worldwide in 2021, by industry
- South Africa eSports revenue by sector 2014-2023
- South Africa eSports revenue 2014-2023
- eSports viewership Japan 2018-2024
- eSports event ad brand recall among gaming fans in Poland 2018
- Awareness of e-sports in Japan 2022
- Awareness of e-sports in Japan 2018, by age
- Leading eSports events and competitions followed by avid fans Italy 2019
- Annual PUBG global tournaments prize pool 2021
- eSports viewership numbers in Poland 2017-2019
- Expected fastest growing markets for eSports products in Hong Kong 2019, by region
- Daily time spent watching eSports worldwide 2017, by gender
- Number of original air eSports broadcast minutes in the U.S. in 2017, by network
- Germany: share of eSports fans who play video games in 2017, by title
- Germany: share of eSports fans interested in traditional sports in 2017, by sport
Kadokawa Game Linkage, & Famitsu. (April 16, 2021). Revenue share of the eSports market in Japan in 2020, by category [Graph]. In Statista. Retrieved February 04, 2023, from https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/
Kadokawa Game Linkage, und Famitsu. "Revenue share of the eSports market in Japan in 2020, by category." Chart. April 16, 2021. Statista. Accessed February 04, 2023. https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/
Kadokawa Game Linkage, Famitsu. (2021). Revenue share of the eSports market in Japan in 2020, by category. Statista. Statista Inc.. Accessed: February 04, 2023. https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/
Kadokawa Game Linkage, and Famitsu. "Revenue Share of The Esports Market in Japan in 2020, by Category." Statista, Statista Inc., 16 Apr 2021, https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/
Kadokawa Game Linkage & Famitsu, Revenue share of the eSports market in Japan in 2020, by category Statista, https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/ (last visited February 04, 2023)
Revenue share of the eSports market in Japan in 2020, by category [Graph], Kadokawa Game Linkage, & Famitsu, April 16, 2021. [Online]. Available: https://www.statista.com/statistics/1104563/japan-esports-revenue-distribution-by-category/