Between 2019 and 2020, installations of hyper-casual mobile games experienced huge growth throughout several Asian countries. During that period, installations in Singapore grew by 112 percent. As of May 2021, hyper-casual mobile game downloads in Singapore had increased further by 48.5 percent compared to 2020.
Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country
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Statistics on Mobile gaming market in the Asia-Pacific region
Overview
7
- Premium Statistic Mobile gaming content market value worldwide 2011-2026
- Basic Statistic Global mobile gaming app revenue 2019-2022
- Premium Statistic Digital Market Outlook: digital video game revenues worldwide 2017-2027, by segment
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- Basic Statistic Number of mobile gamers worldwide 2021, by region
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Market revenue
6
- Premium Statistic Mobile gaming revenue in Asia 2017-2026
- Premium Statistic Mobile gaming revenue in Australia and Oceania 2017-2026
- Premium Statistic Revenue of mobile games market in East Asia 2017-2026, by country
- Premium Statistic Revenue of mobile games market in Southeast Asia 2018-2027, by country
- Premium Statistic Revenue of mobile games market in South Asia 2017-2026, by country
- Premium Statistic Mobile game revenue growth in Asia & Oceania 2017-2026, by subregion
User base
5
- Premium Statistic Mobile gamers in Asia 2017-2026
- Premium Statistic Mobile gamers in Australia & Oceania 2017-2026
- Premium Statistic Mobile game users in East Asia 2017-2026, by country
- Premium Statistic Mobile gamers in Southeast Asia 2018-2027, by country
- Premium Statistic Mobile gamers in South Asia 2017-2026, by country
Leading publishers and titles
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- Premium Statistic Leading iPhone gaming app publishers worldwide 2022, by revenue
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Genre preferences
6
- Premium Statistic Top mobile game genres Asia H1 2020, by country
- Premium Statistic Install growth of hyper-casual mobile gaming Asia 2019-2021, by country
- Premium Statistic Install growth of non hyper-casual mobile gaming Asia 2019-2021, by country
- Premium Statistic Favorite game genres among eSports fans in China 2022
- Premium Statistic Most commonly experienced mobile game genres Japan 2020, by gender
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Further related statistics
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- Mobile games with highest IAP revenue worldwide 2022
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- Google Play leading mobile games in Indonesia 2023
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- Mobile games revenue Singapore Q1 2021-Q2 2022
- Mobile games revenue Asia Q1 2019-Q1 2022, by store
- Weekly time spent playing mobile games in Turkey 2021
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- Leading paid mobile games and publishers in Turkey 2021, by revenue
- Frequency of playing mobile games in Turkey 2021
- Brazil: main mobile games among smartphone users 2022
- Leading paid mobile games and publishers in Turkey 2021, by downloads
- Leading mobile games and publishers in Turkey 2021, by revenue
- Leading free mobile games and publishers in Turkey 2021, by downloads
- Leading mobile games Japan 2021, based on sales revenue
- Most popular mobile games in Russia 2022, by downloads
- Sales revenue from Krafton mobile games 2016-2021
- Sales revenue from mobile games by Kakao Games 2019-2021
- Breakdown of overseas revenue of Chinese homegrown mobile games H1 2022, by country
- Share of women playing mobile games in Poland 2022
- U.S. share of owned mobile games played regularly 2021
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Statista. (March 9, 2022). Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country [Graph]. In Statista. Retrieved March 24, 2023, from https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/
Statista. "Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country." Chart. March 9, 2022. Statista. Accessed March 24, 2023. https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/
Statista. (2022). Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country. Statista. Statista Inc.. Accessed: March 24, 2023. https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/
Statista. "Growth Rate of Hyper-casual Mobile Game Installations in Asia from 2019 to 2021, by Selected Country." Statista, Statista Inc., 9 Mar 2022, https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/
Statista, Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country Statista, https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/ (last visited March 24, 2023)
Growth rate of hyper-casual mobile game installations in Asia from 2019 to 2021, by selected country [Graph], Statista, March 9, 2022. [Online]. Available: https://www.statista.com/statistics/1281177/asia-hyper-casual-mobile-game-install-growth-by-country/