Views on how gaming effects users in Great Britain in September 2013, by age
This statistic displays the results of a survey fielded in Great Britain concerning views on how gaming effects gamers, particularly gamers' aggression or potential to perform acts of real-world violence. Respondents were broken down into age groupings. Seventy-nine percent of respondents over the age of sixty agreed with the statement "Video and computer games can be a cause of real-world violence and aggression."