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Canada video game industry revenue share 2021, by source

Share of revenue in the video game industry in Canada as of July 2021, by source

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Release date

November 2021



Survey time period

May to July 2021

Number of respondents

139 respondents

Age group

Method of interview

Online survey

Supplementary notes

*Other revenue includes Royalties from previous work, Merchandising & peripherals, Provincial R&D tax credit receipts, Technology and/or process licensing and sales, Subscriptions, National support programs, Provincial/Territorial support programs, Other grants, bursaries and direct public funding and all other revenue sources. Each of these revenue categories respectively represented 1% or less of the industry’s total revenue.

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