In 2019, revenue generated by the toys & hobby market in Mexico stood at 7.64 billion U.S. dollars. According to the Statista Consumer Market Outlook, this value is projected to steadily increase, and reach an estimated 10.7 billion U.S. dollars in 2026 which will be the highest revenue generated by the toys and hobby market between the time period of 2015 to 2026.. The lowest revenue generated was in 2016 with a value of 6.22 billion U.S. dollars.
Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars)
Statistics on Toys and games industry in Mexico
Overview
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- Premium Statistic Toys and hobby market revenue in Mexico 2015-2026
- Premium Statistic Mexico: production value of toys 2013-2021
- Premium Statistic Mexico: revenue of the toy manufacturing industry 2013-2021, by market type
- Premium Statistic Mexico: manufacturing plants for toys 2013-2021
- Premium Statistic Mexico: workforce in toy manufacture 2013-2020
International trade
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- Premium Statistic Mexico: imports and exports of toys, games, and recreational goods 2010-2020
- Premium Statistic Mexico: main export partners for toys, games & recreational goods 2020
- Premium Statistic Mexico: main import partners for toys, games & recreational goods 2020
- Premium Statistic U.S. annual imports of toys, dolls and games from Mexico 2005-2020
Segments
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- Premium Statistic Toys and games segment revenue in Mexico 2015-2026
- Premium Statistic Sports equipment segment revenue in Mexico 2015-2026
- Premium Statistic Music instruments segment revenue in Mexico 2015-2026
- Premium Statistic Mexico: sales value of recreational toys 2013-2021
- Premium Statistic Mexico: sales value of toys vehicles 2013-2021
- Premium Statistic Mexico: sales value of toy tea sets 2013-2020
Video games
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- Premium Statistic Mexico: video gaming revenue 2009-2021
- Premium Statistic Mexico: sales value of video games and gaming consoles 2009-2020
- Premium Statistic Import value of gaming consoles and machines in Mexico 2017-2021
- Premium Statistic Export value of gaming consoles and machines in Mexico 2017-2021
- Premium Statistic Most used devices for video games in Mexico 2022
- Basic Statistic Categories with highest online purchase intention on El Buen Fin in Mexico 2022
COVID-19 impact
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- Premium Statistic Mexico: toy sales growth 2020
- Premium Statistic Mexico: toy sales growth amid COVID-19 2020, by category
- Premium Statistic Mexico: video games sales 2020, by category
- Premium Statistic Mexico: change in gaming frequency during COVID-19
- Basic Statistic Categories with highest online purchase intention on El Buen Fin in Mexico 2022
Further related statistics
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- Italy: children's influence on parents' buying decisions 2016
- Sports and exercise as free time activity in England 2016, by age
- Playing computer games as a free time activity in England 2018, by age
- Sales in the toy market in Germany 2007-2021
- Parents purchasing traditional and technological toys in the past year in Canada 2013
- Adults playing a musical instrument in England 2016, by age
- Spend per buyer on traditional and technological toys among parents in Canada 2013
- Preferred leisure activities alone for Generation Z South Korea 2019
- Shogi participation in Japan 2021, by age group
- Attendance game centers Japan 2018, by age group
- Participation rate of jogging in Japan 2021, by age group
- Baseball participation rate in Japan 2021, by age group
- Rate of participation at golf in Japan 2021, by age group
- Preferred leisure activities with friends Generation Z South Korea 2019
- Attitude to time spent on hobbies and interests in the United Kingdom (UK) 2016
- Average revenue per capita of toys & games in Mexico 2015-2026
- Operating revenue from sport and recreation activities in Saudi Arabia 2010-2017
- Digital card game market size in Japan FY 2016-2022
Further Content: You might find this interesting as well
Statistics
- Italy: children's influence on parents' buying decisions 2016
- Sports and exercise as free time activity in England 2016, by age
- Playing computer games as a free time activity in England 2018, by age
- Sales in the toy market in Germany 2007-2021
- Parents purchasing traditional and technological toys in the past year in Canada 2013
- Adults playing a musical instrument in England 2016, by age
- Spend per buyer on traditional and technological toys among parents in Canada 2013
- Preferred leisure activities alone for Generation Z South Korea 2019
- Shogi participation in Japan 2021, by age group
- Attendance game centers Japan 2018, by age group
- Participation rate of jogging in Japan 2021, by age group
- Baseball participation rate in Japan 2021, by age group
- Rate of participation at golf in Japan 2021, by age group
- Preferred leisure activities with friends Generation Z South Korea 2019
- Attitude to time spent on hobbies and interests in the United Kingdom (UK) 2016
- Average revenue per capita of toys & games in Mexico 2015-2026
- Operating revenue from sport and recreation activities in Saudi Arabia 2010-2017
- Digital card game market size in Japan FY 2016-2022
Statista. (February 7, 2022). Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars) [Graph]. In Statista. Retrieved March 27, 2023, from https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market
Statista. "Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars)." Chart. February 7, 2022. Statista. Accessed March 27, 2023. https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market
Statista. (2022). Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars). Statista. Statista Inc.. Accessed: March 27, 2023. https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market
Statista. "Revenue of The Toys and Hobby Market in Mexico from 2015 to 2026 (in Million U.S. Dollars)." Statista, Statista Inc., 7 Feb 2022, https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market
Statista, Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars) Statista, https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market (last visited March 27, 2023)
Revenue of the toys and hobby market in Mexico from 2015 to 2026 (in million U.S. dollars) [Graph], Statista, February 7, 2022. [Online]. Available: https://www.statista.com/forecasts/1187702/mexico-revenue-toys-hobby-market