Video game consumer market value worldwide from 2011 to 2020, by distribution type (in billion U.S. dollars)

Video game consumer market value worldwide 2011-2020, by distribution This statistic shows the value of the video game consumer market, both package and digitally distributed, worldwide from 2011 to 2017 and offers a forecast until 2020. The packaged market value in 2017 amounted to 11.2 billion U.S. dollars, up from 10.9 billion a year earlier. Recent video game sales revenue information can be found here.
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DLC marketPackage market
2020*19.511.5
2019*17.412.1
2018*15.612
201713.211.2
201610.310.9
20159.312.4
20148.712.9
20137.416.3
20127.118.4
20115.322.4
DLC marketPackage market
2020*19.511.5
2019*17.412.1
2018*15.612
201713.211.2
201610.310.9
20159.312.4
20148.712.9
20137.416.3
20127.118.4
20115.322.4
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This statistic shows the value of the video game consumer market, both package and digitally distributed, worldwide from 2011 to 2017 and offers a forecast until 2020. The packaged market value in 2017 amounted to 11.2 billion U.S. dollars, up from 10.9 billion a year earlier. Recent video game sales revenue information can be found here.
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Release date
November 2018
Region
Worldwide
Survey time period
2011 to 2017
Supplementary notes
* Forecast.
DLC stands for 'downloadable content'.
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