Video game consumer market value worldwide from 2011 to 2019, by distribution type (in billion U.S. dollars)

Video game consumer market value worldwide 2011-2019, by platform This statistic shows the value of the video game consumer market, both package and digitally distributed, worldwide from 2011 to 2016 and offers a forecast until 2019. The package market value in 2016 amounted to 10.9 billion U.S. dollars, down from 22.4 billion in 2011. Recent video game sales revenue information can be found here.
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DLC marketPackage market
20115.322.4
20127.118.4
20137.416.3
20148.712.9
20159.312.4
201610.310.9
2017*11.79.9
2018*13.29.6
2019*159
DLC marketPackage market
20115.322.4
20127.118.4
20137.416.3
20148.712.9
20159.312.4
201610.310.9
2017*11.79.9
2018*13.29.6
2019*159
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Description Source More information
This statistic shows the value of the video game consumer market, both package and digitally distributed, worldwide from 2011 to 2016 and offers a forecast until 2019. The package market value in 2016 amounted to 10.9 billion U.S. dollars, down from 22.4 billion in 2011. Recent video game sales revenue information can be found here.
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Release date
October 2017
Region
Worldwide
Survey time period
2011 to 2016
Supplementary notes
* Forecast.
**DLC stands for 'downloadable content'.
Figures for periods prior to 2015 come from earlier publications.

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