This statistic shows the revenue of games and toys manufacturing in South Korea from 2008 to 2012, with a projection until 2018. In 2010, revenues of games and toys manufacturing in South Korea amounted to approximately 150 million U.S. dollars.
Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars)
Other statistics that may interest you Statistics on
About the industry
10
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Germany 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Greece 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Czechia 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Finland 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Slovenia 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Poland 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Bulgaria 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Romania 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Portugal 2012-2025
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Belgium 2012-2025
About the region
10
- Premium Statistic Top StarCraft II players in South Korea 2024, by prize money earned
- Premium Statistic Top eSports players in South Korea 2024, by total prize money earned
- Premium Statistic Leading Hearthstone players South Korea 2023, by prize money earned
- Premium Statistic Top League of Legends players in South Korea 2024, by prize money earned
- Premium Statistic Top CS:GO players in South Korea 2023, by prize money earned
- Premium Statistic Leading PUBG players in South Korea 2023, by prize money earned
- Premium Statistic Leading Fortnite players in South Korea 2023, by prize money earned
- Premium Statistic Leading Arena of Valor players in South Korea 2023, by prize money earned
- Premium Statistic Top Overwatch players in South Korea 2022, by prize money earned
- Premium Statistic Top StarCraft: Brood War players in South Korea 2022, by prize money earned
Selected statistics
1
Other regions
10
- Premium Statistic Industry revenue of “manufacture of games and toys“ in Turkey 2011-2023
- Premium Statistic Industry revenue of »manufacture of games and toys« in Latvia 2011-2023
- Premium Statistic Manufacture of games and toys revenue in Sweden 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Slovenia 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Romania 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Luxembourg 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Cyprus 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Bulgaria 2010-2022
- Premium Statistic Manufacture of games and toys revenue in Belgium 2010-2022
- Basic Statistic Forecast: revenue games and toy manufacture UK 2008-2020
Related statistics
10
- Premium Statistic Forecast: revenue gams and toy manufacture Spain 2008-2020
- Basic Statistic Forecast: revenue gams and toy manufacture France 2008-2020
- Basic Statistic Forecast: revenue gams and toy manufacture Germany 2008-2020
- Basic Statistic Forecast: total revenue doll, toy and game manufacture Canada 2008-2020
- Basic Statistic Forecast: revenue footwear manufacture Italy 2008-2020
- Premium Statistic Forecast: revenue medical and dental instrument manufacture Austria 2008-2020
- Basic Statistic Forecast: revenue knitted and crocheted fabric manufacture Germany 2009-2020
- Basic Statistic Forecast: revenue baked construction product manufacture Germany 2009-2020
- Basic Statistic Forecast: revenue fluid power equipment manufacture Germany 2009-2020
- Basic Statistic Forecast: revenue motor vehicle body manufacture Spain 2009-2020
Further related statistics
6
- Games console usage among children in the United Kingdom (UK) 2013-2020, by age
- Revenue per available room of Las Vegas Sand hotels 2009-2023, by property
- Total assets of MGM Resorts International worldwide 2008-2022
- UK console gaming reach 2007-2023
- UK console gaming reach 2015-2023, by gender
- Casino gaming: revenue in Russia 2015
Further Content: You might find this interesting as well
Statistics
- Games console usage among children in the United Kingdom (UK) 2013-2020, by age
- Revenue per available room of Las Vegas Sand hotels 2009-2023, by property
- Total assets of MGM Resorts International worldwide 2008-2022
- UK console gaming reach 2007-2023
- UK console gaming reach 2015-2023, by gender
- Casino gaming: revenue in Russia 2015
Statista. (October 14, 2014). Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars) [Graph]. In Statista. Retrieved May 07, 2024, from https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240
Statista. "Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars)." Chart. October 14, 2014. Statista. Accessed May 07, 2024. https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240
Statista. (2014). Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars). Statista. Statista Inc.. Accessed: May 07, 2024. https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240
Statista. "Revenue of Games and Toys Manufacturing (Sic 32.40) in South Korea from 2008 to 2018 (in Million U.S. Dollars)." Statista, Statista Inc., 14 Oct 2014, https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240
Statista, Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars) Statista, https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240 (last visited May 07, 2024)
Revenue of games and toys manufacturing (SIC 32.40) in South Korea from 2008 to 2018 (in million U.S. dollars) [Graph], Statista, October 14, 2014. [Online]. Available: https://www.statista.com/forecasts/341044/south-korea-games-and-toys-manufacturing-revenue-forecast-sic-3240