Purchase points for computer games in Poland 2018, by store type

In 2018, 29 percent of respondents bought games in stationary and online computer stores in Poland. Almost the same proportion of respondents purchased games on digital platforms, and 23 percent of respondents used commercial and advertising platforms for this purpose.

Most frequently used purchase points for computer games in Poland in 2018, by store type

Share of respondents
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Sources

Release date

October 2018

Region

Poland

Survey time period

August 22-27, 2018

Number of respondents

1,017 respondents

Age group

16 years and older

Special properties

Internet users

Method of interview

Computer-assisted web interviews (CAWI)

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Statistics on "Gaming in Poland"

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