South Korea - online and virtual gaming participation 2016-2018

South Korea: Do you participate in online or virtual gaming playing others in a live environment around the globe (e.g. Xbox Live or World of Warcraft)?

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Release date

August 2018

Region

South Korea

Survey time period

2016 to 2018

Number of respondents

1,431*

Age group

18 years and older

Method of interview

Online survey

Supplementary notes

* Number of responses, corresponds to year 2018. Multiple answers were possible. Numbers for 2016 to 2017 were taken from previous data sets.

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