In 2021, NCsoft's sales revenue amounted to approximately 2.3 trillion South Korean won. This represents a slight decrease from the previous year. Annual sales revenue first exceeded the trillion won mark in 2017.
NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won)
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Statistics on Game industry in South Korea
Overview
5
- Premium Statistic Gaming industry size South Korea 2006-2024
- Premium Statistic Korean game popularity worldwide 2022
- Premium Statistic Game export share South Korea 2015-2021, by destination
- Premium Statistic Share of gamers South Korea 2015-2022
- Premium Statistic Share of gamers South Korea 2022, by platform
Domestic industry data
6
- Premium Statistic Game export value South Korea 2021, by category
- Premium Statistic Game import value South Korea 2021, by category
- Premium Statistic Gaming industry sales breakdown South Korea 2021, by category
- Premium Statistic Gaming industry employment breakdown South Korea 2021, by category
- Premium Statistic PC bang sales South Korea 2015-2024
- Premium Statistic Platforms used by gamers South Korea 2022
Leading companies
5
Mobile gaming
5
- Premium Statistic Mobile game market sales South Korea 2015-2024
- Premium Statistic Mobile game market growth South Korea 2015-2024
- Premium Statistic Frequency of mobile game usage in South Korea 2022
- Premium Statistic Mobile gamer distribution South Korea 2022, by age group
- Premium Statistic Preferred mobile game genres South Korea 2022
PC gaming
6
- Premium Statistic PC game market sales South Korea 2017-2024
- Premium Statistic PC game market growth South Korea 2016-2024
- Premium Statistic Frequency of PC game usage in South Korea 2022
- Premium Statistic Gamers who use computers South Korea 2022, by age group
- Premium Statistic Preferred PC game genres South Korea 2022
- Premium Statistic Leading games in PC bangs in South Korea December 2022
Other platforms
5
- Premium Statistic Consoles gamers used South Korea 2022
- Premium Statistic Frequency of using consoles South Korea 2022
- Premium Statistic Preferred console game genres South Korea 2022
- Premium Statistic Share of gamers who use VR South Korea 2022, by age group
- Premium Statistic Share of arcade gamers South Korea 2022, by age group
Further related statistics
19
- NCsoft gross margin 2014-2017
- NCsoft cost of sales 2014-2017
- NCsoft operating profit 2014-2018
- NCsoft quarterly marketing expenses Q3 2014 - Q4 2021
- NCsoft quarterly sales revenue 2018, by region
- NCsoft quarterly sales revenue South Korea 2014-2021
- Starbreeze net sales share 2017-2021, by distribution platform
- WeMade online game revenue 2015-2022
- NCsoft sales revenue from Blade & Soul 2014-2021
- WeMade operating profit 2015-2022
- NCsoft quarterly sales revenue from Lineage 2015-2021
- NCsoft sales revenue from Aion 2014-2021
- NCsoft sales revenue from Lineage II 2014-2021
- WeMade mobile game revenue 2015-2022
- WeMade sales revenue worldwide 2015-2022
- Square Enix all time game series unit sales worldwide 2022
- NCsoft quarterly sales revenue from Guild Wars 2 2015-2021
- NCsoft quarterly sales revenue from Lineage II 2015-2021
- Persona lifetime game title unit sales worldwide 2022
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Statistics
- NCsoft gross margin 2014-2017
- NCsoft cost of sales 2014-2017
- NCsoft operating profit 2014-2018
- NCsoft quarterly marketing expenses Q3 2014 - Q4 2021
- NCsoft quarterly sales revenue 2018, by region
- NCsoft quarterly sales revenue South Korea 2014-2021
- Starbreeze net sales share 2017-2021, by distribution platform
- WeMade online game revenue 2015-2022
- NCsoft sales revenue from Blade & Soul 2014-2021
- WeMade operating profit 2015-2022
- NCsoft quarterly sales revenue from Lineage 2015-2021
- NCsoft sales revenue from Aion 2014-2021
- NCsoft sales revenue from Lineage II 2014-2021
- WeMade mobile game revenue 2015-2022
- WeMade sales revenue worldwide 2015-2022
- Square Enix all time game series unit sales worldwide 2022
- NCsoft quarterly sales revenue from Guild Wars 2 2015-2021
- NCsoft quarterly sales revenue from Lineage II 2015-2021
- Persona lifetime game title unit sales worldwide 2022
NCsoft. (February 15, 2022). NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won) [Graph]. In Statista. Retrieved May 28, 2023, from https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/
NCsoft. "NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won)." Chart. February 15, 2022. Statista. Accessed May 28, 2023. https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/
NCsoft. (2022). NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won). Statista. Statista Inc.. Accessed: May 28, 2023. https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/
NCsoft. "Ncsoft's Annual Sales Revenue from 2014 to 2021 (in Billion South Korean Won)." Statista, Statista Inc., 15 Feb 2022, https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/
NCsoft, NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won) Statista, https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/ (last visited May 28, 2023)
NCsoft's annual sales revenue from 2014 to 2021 (in billion South Korean won) [Graph], NCsoft, February 15, 2022. [Online]. Available: https://www.statista.com/statistics/706276/ncsoft-annual-sales-revenue/