most popular type of game in South Korea.
According to a survey conducted among South Korean mobile gamers in 2022, around 33 percent of respondents stated that they played mobile games nearly every day. A further 28.5 percent of mobile gamers played two to three days per week. Mobile games are the Frequency of playing mobile games in South Korea as of June 2022
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Statistics on Mobile gaming in South Korea
Overview
6
- Premium Statistic Share of South Korean gaming industry on global scale 2021, by category
- Premium Statistic Gaming industry sales breakdown South Korea 2021, by category
- Premium Statistic Mobile game market sales South Korea 2015-2024
- Premium Statistic Gaming industry growth South Korea 2021, by category
- Premium Statistic Share of gamers South Korea 2015-2022
- Premium Statistic Share of gamers South Korea 2022, by platform
Consumer demographics
6
- Premium Statistic Platforms used by gamers South Korea 2022
- Premium Statistic Share of mobile gamers South Korea 2022, by age group
- Premium Statistic Share of mobile gamers South Korea 2022, by gender
- Premium Statistic Mobile gamer distribution South Korea 2022, by age group
- Premium Statistic Share of gamers who use mobile devices South Korea 2022, by gender
- Premium Statistic Average age when gamers first played mobile games in South Korea 2022
Consumer behavior
6
- Premium Statistic Frequency of mobile game usage in South Korea 2022
- Premium Statistic Mobile games consumer expenditure South Korea 2018-2021
- Premium Statistic Distribution of paid mobile gaming app costs in South Korea 2022
- Premium Statistic Most common reasons for playing mobile games in South Korea 2022
- Premium Statistic Preferred mobile game genre South Korea 2022
- Premium Statistic Most common mobile games to have been recently downloaded South Korea 2022
Leading companies
6
- Premium Statistic Leading game publishers revenue in South Korea 2021
- Basic Statistic Nexon quarterly revenue as of Q4 2022, by platform
- Premium Statistic Sales revenue from Netmarble mobile games 2016-2021
- Basic Statistic NCsoft annual mobile gaming revenue 2018-2021
- Premium Statistic Sales revenue from Krafton mobile games 2016-2021
- Premium Statistic Sales revenue from mobile games by Kakao Games 2019-2021
Microtransactions
6
- Premium Statistic Purchasing rate of mobile in-game money or items in South Korea 2018-2022
- Premium Statistic Purchasing rate of in-game money or items in mobile games in South Korea 2022, by age
- Premium Statistic Purchasing rate of mobile app in-game money or items in South Korea 2022, by gender
- Premium Statistic Most common reasons for buying items in mobile games in South Korea 2022
- Premium Statistic Payment distribution for mobile in-game money or items in South Korea 2022
- Premium Statistic Distribution of payment methods for mobile game microtransactions in South Korea 2022
Further related statistics
21
- Mobile games with highest IAP revenue worldwide 2022
- Global mobile gaming app revenue 2019-2022
- Mobile gaming app revenue in China 2023, by publisher
- Most popular mobile games in Russia 2022, by downloads
- Mobile games revenue Asia Q1 2019-Q1 2022, by store
- Mobile games revenue Singapore Q1 2021-Q2 2022
- Playrix mobile games downloads worldwide 2023, by title
- Google Play leading mobile games in the Philippines 2022
- Google Play leading mobile games in Indonesia 2023
- Mobile gaming monetization through ads and IAP 2021, by region
- Mobile gaming monetization through ads and IAP 2021, by genre
- Top grossing mobile games apps in Romania 2021
- Mobile games consumer expenditure South Korea 2018-2021
- U.S. most played mobile games during last year 2021
- Most popular gaming apps in Japan 2022, by downloads
- Brazil: main mobile games among smartphone users 2022
- Mobile apps with the most revenue Philippines 2022
- Mobile apps with the most downloads Philippines 2022
- Leading mobile games Japan 2021, based on sales revenue
- Weekly time spent playing mobile games in Turkey 2021
- Leading paid mobile games and publishers in Turkey 2021, by revenue
Further Content: You might find this interesting as well
Korea Creative Content Agency. (August 31, 2022). Frequency of playing mobile games in South Korea as of June 2022 [Graph]. In Statista. Retrieved March 23, 2023, from https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/
Korea Creative Content Agency. "Frequency of playing mobile games in South Korea as of June 2022." Chart. August 31, 2022. Statista. Accessed March 23, 2023. https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/
Korea Creative Content Agency. (2022). Frequency of playing mobile games in South Korea as of June 2022. Statista. Statista Inc.. Accessed: March 23, 2023. https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/
Korea Creative Content Agency. "Frequency of Playing Mobile Games in South Korea as of June 2022." Statista, Statista Inc., 31 Aug 2022, https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/
Korea Creative Content Agency, Frequency of playing mobile games in South Korea as of June 2022 Statista, https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/ (last visited March 23, 2023)
Frequency of playing mobile games in South Korea as of June 2022 [Graph], Korea Creative Content Agency, August 31, 2022. [Online]. Available: https://www.statista.com/statistics/1285175/south-korea-frequency-of-mobile-game-use/