The statistic shows the number of mobile augmented reality applications worldwide in the consumer market from 2016 to 2022. In 2016, the installed base of apps with embedded AR stood at 340.8 million worldwide.
Consumer mobile device augmented reality applications (embedded/standalone) worldwide from 2016 to 2022 (in millions)*
Basic Account
Get to know the platform
You only have access to basic statistics.
This statistic is not included in your account.
Single Account
The ideal entry-level account for individual users
- Instant access to 1m statistics
- Download in XLS, PDF & PNG format
- Detailed references
$59 $39 / Month *
in the first 12 months
Corporate Account
Full access
Corporate solution including all features.
* Prices do not include sales tax.
Further Content: You might find this interesting as well
Statistics
- Consumer AR app market revenue worldwide 2016-2022
- Augmented and virtual reality commercial usage forecast in China 2023
- Top augmented reality patent holders 2016
- Augmented reality market size worldwide 2017-2025
- Global shipments of mobile devices worldwide by interface technology 2014-2020
- Shopping items more often bought on mobile devices than PCs in China 2019
- People who used one screen in Sweden 2012-2016
- Mobile device penetration rate in the United Ststes 2013-2018, by device type
- Global augmented reality hardware unit shipments by type 2018 and 2020
- Argentina: mobile devices ownership 2017, by device & age
- Augmented reality ad spend worldwide 2014-2017
- Global augmented reality market share by geography 2014-2018
- Mobile devices - use of local information, USA
- Usage of augmented reality in Belgium 2017, by purpose
- Legal concerns about developing VR/AR/MR technologies worldwide 2019 and 2020
- Colombia: devices for online news consumption 2020, by gender
- Augmented reality: concern over privacy risks for consumer in the UK 2016
Tractica. (September 30, 2017). Consumer mobile device augmented reality applications (embedded/standalone) worldwide from 2016 to 2022 (in millions)* [Graph]. In Statista. Retrieved February 26, 2021, from https://www.statista.com/statistics/608967/mobile-ar-applications-installed-base-worldwide/
Tractica. "Consumer mobile device augmented reality applications (embedded/standalone) worldwide from 2016 to 2022 (in millions)*." Chart. September 30, 2017. Statista. Accessed February 26, 2021. https://www.statista.com/statistics/608967/mobile-ar-applications-installed-base-worldwide/
Tractica. (2017). Consumer mobile device augmented reality applications (embedded/standalone) worldwide from 2016 to 2022 (in millions)*. Statista. Statista Inc.. Accessed: February 26, 2021. https://www.statista.com/statistics/608967/mobile-ar-applications-installed-base-worldwide/
Tractica. "Consumer Mobile Device Augmented Reality Applications (Embedded/Standalone) Worldwide from 2016 to 2022 (in Millions)*." Statista, Statista Inc., 30 Sep 2017, https://www.statista.com/statistics/608967/mobile-ar-applications-installed-base-worldwide/
Tractica, Consumer mobile device augmented reality applications (embedded/standalone) worldwide from 2016 to 2022 (in millions)* Statista, https://www.statista.com/statistics/608967/mobile-ar-applications-installed-base-worldwide/ (last visited February 26, 2021)