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Estimated eSports betting turnover worldwide 2016, by product type

Estimated total amount wagered on eSports on cash gambling sites worldwide in 2016, by product type (in million U.S. dollars)

by Statista Research Department, last edited Apr 25, 2016
Estimated eSports betting turnover worldwide 2016, by product type The statistic presents the estimated total amount wagered on eSports on cash gambling site worldwide in 2016, by product type. According to the calculations, the total bets for eSportsbook betting were expected to reach 550 million U.S. dollars by the end of 2016. That same year, the most popular eSports game on the gambling market was League of Legends, as approximately 38 percent of the total eSportsbook amount wagered was attributed to bets placed on LoL. All in all, the entire eSports betting market is believed to bring in 1.81 billion U.S. dollars in revenue in 2020, up from only 24 million estimated for 2015.
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Estimated total amount wagered on eSports on cash gambling sites worldwide in 2016, by product type (in million U.S. dollars)

Amount wagered in million U.S. dollars
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Amount wagered in million U.S. dollars
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by Statista Research Department, last edited Apr 25, 2016
The statistic presents the estimated total amount wagered on eSports on cash gambling site worldwide in 2016, by product type. According to the calculations, the total bets for eSportsbook betting were expected to reach 550 million U.S. dollars by the end of 2016. That same year, the most popular eSports game on the gambling market was League of Legends, as approximately 38 percent of the total eSportsbook amount wagered was attributed to bets placed on LoL. All in all, the entire eSports betting market is believed to bring in 1.81 billion U.S. dollars in revenue in 2020, up from only 24 million estimated for 2015.
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