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Amount spent on in-game purchases according to U.S. gamers 2016

Amount spent on in-game purchases according to gamers in the United States as of December 2016

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Source

Release date

January 2017

Region

United States

Survey time period

December 14 to 23, 2016

Number of respondents

total survey n = 1,560

Age group

18 years and older

Special properties

n = 1,168 respondents who have previously paid for games downloads or in-game purchases

Method of interview

Online survey

Supplementary notes

Question: How much did you spend on in-game / in-app purchases over the last 12 months? This refers to game resources or virtual currency that can be acquired directly in the game, e.g. treasure chests or coins.'

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