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Distribution of purchasing preferences for virtual reality products in France in 2015, by type of audience*
Virtual reality: preferred products in France 2015, by type of audience
This statistic displays the distribution of virtual reality (VR) products that are most likely to be purchased by respondents in France in 2015, broken down by the type of audience. The general public was most likely to purchase no VR product at all, whereas gamers were most likely to purchase Oculus Rift.
Distribution of purchasing preferences for virtual reality products in France in 2015, by type of audience*
PublicGamers
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Sources

Release date

July 2016

Region

France

Survey time period

June 2015

Number of respondents

500 respondents

Age group

18 years and older

Method of interview

Online survey

Supplementary notes

* The sample is broken down by the type of audience: general public n=335; gamers n=165

The question was phrased as follows: "Which of the following VR products would you be most likely to purchase?"

Virtual reality: preferred products in France 2015, by type of audience
This statistic displays the distribution of virtual reality (VR) products that are most likely to be purchased by respondents in France in 2015, broken down by the type of audience. The general public was most likely to purchase no VR product at all, whereas gamers were most likely to purchase Oculus Rift.
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