Rakuten Insight in March 2020, around 29 percent of female South Korean respondents stated that they made an in-game purchase because they needed it to advance to the next level or to continue to play the game. The survey found that around 78 percent of online gamers played games on mobile phones.
In a survey of online gaming by Reasons for recent in-game purchases among online gamers in South Korea in 2020, by gender
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Rakuten Insight. (April 7, 2020). Reasons for recent in-game purchases among online gamers in South Korea in 2020, by gender [Graph]. In Statista. Retrieved January 26, 2021, from https://www.statista.com/statistics/1119842/south-korea-reason-for-in-game-purchases-by-gender/
Rakuten Insight. "Reasons for recent in-game purchases among online gamers in South Korea in 2020, by gender." Chart. April 7, 2020. Statista. Accessed January 26, 2021. https://www.statista.com/statistics/1119842/south-korea-reason-for-in-game-purchases-by-gender/
Rakuten Insight. (2020). Reasons for recent in-game purchases among online gamers in South Korea in 2020, by gender. Statista. Statista Inc.. Accessed: January 26, 2021. https://www.statista.com/statistics/1119842/south-korea-reason-for-in-game-purchases-by-gender/
Rakuten Insight. "Reasons for Recent In-game Purchases among Online Gamers in South Korea in 2020, by Gender." Statista, Statista Inc., 7 Apr 2020, https://www.statista.com/statistics/1119842/south-korea-reason-for-in-game-purchases-by-gender/
Rakuten Insight, Reasons for recent in-game purchases among online gamers in South Korea in 2020, by gender Statista, https://www.statista.com/statistics/1119842/south-korea-reason-for-in-game-purchases-by-gender/ (last visited January 26, 2021)