mobile gaming accounts for more than half of global gaming market revenues.
The worldwide advertising expenditure on mobile gaming is projected to increase from 46.7 billion U.S. dollars in 2021 to 130.9 million U.S. dollars in 2025. Currently, Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars)
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Statistics on Video gaming market leaders
Global market overview
8
- Premium Statistic Leading gaming markets worldwide 2022, by revenue
- Premium Statistic Games market revenue worldwide 2015-2022, by region
- Premium Statistic Game revenues of global companies 2021
- Basic Statistic Market value of the largest gaming companies worldwide 2020-2023
- Basic Statistic EV/R of selected digital media verticals worldwide 2022
- Premium Statistic Leading gaming companies worldwide 2022, by EV/EBITDA
- Premium Statistic Workforce of leading Western gaming companies 2022
- Premium Statistic Workforce of leading Asian gaming companies 2022
North America
8
- Basic Statistic Activision Blizzard (ABK) net revenue 2015-2022, by platform
- Basic Statistic Activision Blizzard (ABK) net income 2005-2022
- Basic Statistic Electronic Arts (EA) net revenue 2013-2022, by platform
- Basic Statistic Electronic Arts (EA) net income 2005-2022
- Basic Statistic Take-Two Interactive annual revenue FY 2015-2022, by platform
- Basic Statistic Take Two Interactive annual net income FY 2011-2022
- Basic Statistic Zynga annual revenue 2008-2021, by segment
- Basic Statistic Zynga annual net income 2008-2021
Spotlight: Japan
8
- Basic Statistic Sony game and network services: net sales FY2018-2021, by segment
- Basic Statistic Sony game and network services: net sales & operating income FY 2012-2021
- Basic Statistic Nintendo: net sales 2008-2021
- Premium Statistic Nintendo: net income 2008-2021
- Basic Statistic Square Enix gaming net sales FY 2013-2022, by segment
- Basic Statistic Square Enix net income FY 2004-2022
- Basic Statistic Capcom net sales 2007-2021, by operating segment
- Basic Statistic Capcom net income 2001-2021
Asia
8
- Premium Statistic Tencent's annual online games revenue 2011-2021
- Premium Statistic Net profit of Tencent 2011-2021
- Premium Statistic NetEase's revenue 2017-2021, by segment
- Premium Statistic Gross profit of NetEase 2008-2021
- Premium Statistic Game revenue of 37 Interactive Entertainment 2015-2021, by type
- Premium Statistic Net profit of 37 Interactive Entertainment 2013-2021
- Premium Statistic NCsoft sales revenue 2014-2021
- Premium Statistic NCsoft net income 2014-2021
Europe & Middle East
8
- Basic Statistic Ubisoft annual net sales as of FY 2021-22
- Basic Statistic Ubisoft annual net income as of FY 2020-22
- Basic Statistic Embracer Group net revenue FY 2014-2022
- Basic Statistic Embracer Group net profit FY 2014-2022
- Premium Statistic CD Projekt global sales revenue 2019-2021, by revenue source
- Premium Statistic Value of CD Projekt net profit worldwide 2015-2021
- Basic Statistic Paradox Interactive annual revenue 2014-2021
- Basic Statistic Paradox Interactive net income 2014-2021
Further related statistics
9
- Monthly activation rate of mobile game ads in China 2019-2020
- Most anticipated mobile ad types worldwide 2019
- Comparison of Android and iPhone of mobile game conversion rates China 2019-Q1 2020
- Ad spending growth of the most popular mobile game categories in China Q1 2020
- Smartphone advertising consumption in the UK in 2013
- Mobile ad spend growth in the U.S. 2021, by content type
- Monthly number of clicks on mobile game ads in China 2019-2020
- Mobile users willing to share personal data to receive offers in the U.S. 2012
- Mobile advertising revenue in the Middle East & Africa 2016, by category
Further Content: You might find this interesting as well
Statistics
- Monthly activation rate of mobile game ads in China 2019-2020
- Most anticipated mobile ad types worldwide 2019
- Comparison of Android and iPhone of mobile game conversion rates China 2019-Q1 2020
- Ad spending growth of the most popular mobile game categories in China Q1 2020
- Smartphone advertising consumption in the UK in 2013
- Mobile ad spend growth in the U.S. 2021, by content type
- Monthly number of clicks on mobile game ads in China 2019-2020
- Mobile users willing to share personal data to receive offers in the U.S. 2012
- Mobile advertising revenue in the Middle East & Africa 2016, by category
Juniper Research. (May 31, 2021). Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars) [Graph]. In Statista. Retrieved March 24, 2023, from https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/
Juniper Research. "Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars)." Chart. May 31, 2021. Statista. Accessed March 24, 2023. https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/
Juniper Research. (2021). Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars). Statista. Statista Inc.. Accessed: March 24, 2023. https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/
Juniper Research. "Mobile Gaming Advertising Spending Worldwide from 2020 to 2025 (in Million U.S. Dollars)." Statista, Statista Inc., 31 May 2021, https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/
Juniper Research, Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars) Statista, https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/ (last visited March 24, 2023)
Mobile gaming advertising spending worldwide from 2020 to 2025 (in million U.S. dollars) [Graph], Juniper Research, May 31, 2021. [Online]. Available: https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/