Physical retail sales of computer and video games in the United States from 1996 to 2015 (in billion U.S. dollars)

Physical retail sales of video games in the U.S. 1996-2015 The statistic contains data on the revenue generated from physical video and computer game sales in the United States from 1996 to 2015. In 2014, the revenue amounted to 5.47 billion U.S. dollars, down from 6.32 billion a year earlier. According to a different research published by NPD, the most frequently sold video game genres included action and shooter games in 2014. In terms of popular titles, the best selling PC games in recent time were The Sims and World of Warcraft.
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Sales in billion U.S. dollars
19962.6
19973.7
19984.8
19995.5
20005.6
20016
20026.9
20037
20047.3
20056.9
20067.3
20079.5
200811.7
200910.1
201010.05
20119.13
20128.48
20136.32
20145.47
20155.31
Sales in billion U.S. dollars
19962.6
19973.7
19984.8
19995.5
20005.6
20016
20026.9
20037
20047.3
20056.9
20067.3
20079.5
200811.7
200910.1
201010.05
20119.13
20128.48
20136.32
20145.47
20155.31
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Description Source More information
The statistic contains data on the revenue generated from physical video and computer game sales in the United States from 1996 to 2015. In 2014, the revenue amounted to 5.47 billion U.S. dollars, down from 6.32 billion a year earlier. According to a different research published by NPD, the most frequently sold video game genres included action and shooter games in 2014. In terms of popular titles, the best selling PC games in recent time were The Sims and World of Warcraft.
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Release date
April 2016
Region
United States
Survey time period
1996 to 2015
Special properties
physical retail sales only
Supplementary notes
Other delivery formats such as subscriptions, digital full games, digital add-on content, mobile apps and social network gaming are not included.
Numbers prior to 2003 are taken from earlier editions of the ESA's annual factbook.

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