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In which room would you be able to use virtual reality?

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Places of use of virtual reality envisaged by the French 2015 This graph shows in which places the general public and French gamers would be likely to use virtual reality. According to this survey, nearly 51% of video game players surveyed were considering practicing virtual reality in their living room.
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Description Source More information
This graph shows in which places the general public and French gamers would be likely to use virtual reality. According to this survey, nearly 51% of video game players surveyed were considering practicing virtual reality in their living room.
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Release date
July 2016
Region
France
Survey time period
June 2015
Number of respondents
500 people interviewed *
Age group
18 years old and over
Method of interview
Online survey
Supplementary notes
* The sample breaks down as follows: n (general audience) = 335 and n (gamer) = 165.

The question was formulated by the source as follows: "In which room would you most likely use VR? "
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