Video game market in the U.S.

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Statista dossier on the video games market in the U.S.

This dossier has been compiled to provide statistical information about video (console) game market in the United States.

Table of contents

  • 1. Global overview
    • Value of the global video games market 2011-2020

    • Video game consumer market value worldwide 2011-2019, by platform

    • Games industry M&A transactions cumulative value worldwide 2010-2016

    • Largest video game IPOs worldwide 2015, by offer price

    • Customer preferred gaming platforms according to gaming companies worldwide 2016

    • Number of video gamers worldwide 2016, by region

  • 2. U.S. overview
    • Value of the video game market in the U.S. from 2011-2020

    • Annual revenue of the U.S. video game industry 2016-2017, by segment

    • Revenue of the U.S. video game industry 2015-2017

    • Consumer spending on gaming in the U.S. from 2010 to 2016, by segment

    • Number of game console users in the U.S. 2012-2017

    • Gaming penetration among children in the U.S. 2011-2015

    • Digital games industry revenue in the U.S. 2016, by category

    • Gaming subscription reach in the U.S. 2016

  • 3. Market leaders
    • Revenue of the largest video game publishers worldwide in 2015

    • Nintendo: revenue 2016-2017, by product

    • Nintendo: net income 2008-2017

    • Revenue of Microsoft broken down by segment 2012-2017

    • Net income of Microsoft 2002-2017

    • Sales and revenue of Sony worldwide by business segment 2012-2017

    • Sony Corporation's net income 2008-2017

    • Gaming brand recall in the U.S. 2016

  • 4. Hardware market and ownership
    • Global home consoles hardware sales 2014-2018

    • Global handheld consoles hardware sales 2014-2018

    • Lifetime global unit sales of video game consoles as of September 2017

    • Home console brand ownership among gamers in the U.S. 2016

    • Amount spent on gaming hardware according to U.S. gamers 2016

    • Monthly hardware revenue of the U.S. video game industry 2015-2017

    • Nintendo Wii and Wii U console sales 2007-2017

    • Sony unit sales of hardware entertainment systems 2011-2016, by quarter

  • 5. Software
    • Physical retail sales of video games in the U.S. 1996-2015

    • Software revenue of the U.S. video game industry 2015-2017

    • Genre breakdown of U.S. video game sales in 2016

    • All-time best selling console games worldwide 2017, based on unit sales

    • Nintendo Wii - top selling titles worldwide in 2017

    • Nintendo DS - top selling titles worldwide in 2017

    • Nintendo 3DS - top selling titles worldwide in 2017

    • Most played games on Steam 2016, by peak player count

    • Global all time unit sales of Call of Duty franchise games as of January 2018

  • 6. Consumer behavior
    • Share of U.S. consumers playing video games 2015

    • Teen video game players in the U.S. 2015, by gender

    • Time spent with a game console in the U.S. 2014-2017

    • Daily time spent with selected consoles by their users worldwide 2016

    • Leading locations for video game purchases in the U.S. 2016

    • Paid PC games possession in the U.S. 2016

    • Paid home console games possession in the U.S. 2016

    • Favorite genres of console games played in the U.S. 2016

  • Language: English
  • Released: February 2017
  • Source(s): Statista
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