Mobile games publishers

The Statista dossier
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  • Editorially prepared
  • Download as PDF / PPT

Statista dossier on mobile games publishers and developers worldwide

Table of contents

  • 1. Global market overview
    • Mobile games revenue worldwide 2018-2019, by region

    • Mobile gaming revenue worldwide 2019-2020, by genre

    • Mobile gaming revenue worldwide 2016-2020, by app store

    • App Store and Google Play mobile game downloads worldwide 2018-2021

    • Leading global gaming markets based on mobile game session share 2017

    • Game developers working on projects for selected platforms worldwide 2021

    • Distribution of tactics mobile game developers plan to use for audience growth 2017

    • Leading challenges to mobile games business according to developers worldwide in 2017

  • 2. Global Rankings
    • Leading gaming app developers worldwide in 2016, by country presence

    • Leading iPad gaming app publishers worldwide 2021, by downloads

    • Leading iPad gaming app publishers worldwide 2021, by revenue

    • Leading iPhone gaming publishers worldwide in 2021, by downloads

    • Leading iPhone gaming app publishers worldwide 2021, by revenue

    • Leading Android gaming app publishers worldwide 2021, by revenue

    • Leading Android gaming app publishers worldwide 2021, by downloads

  • 3. North American companies
    • Mobile gaming revenue in North America 2017, by device

    • Leading Android gaming app publishers in the U.S. 2021, by revenue

    • Leading Android gaming app publishers in Canada 2021, by revenue

    • Leading mobile game publishers 2016, by U.S. MAU

    • Glu Mobile annual revenue 2010-2020

    • Electronic Arts (EA) net bookings as of Q4 2021, by composition

    • Annual mobile revenue of Big Fish Games 2015-2021

    • Zynga annual revenue 2008-2020

  • 4. European companies
    • Mobile gaming contents market value in Europe 2011-2022

    • Supercell annual revenue 2012-2020

    • Supercell annual EBITDA 2013-2020

    • Rovio Entertainment annual gaming revenue 2013-2020

    • Rovio Entertainment annual EBITDA 2015-2020

    • King annual revenue 2010-2020

    • King quarterly MAU as of Q1 2021

  • 5. Asian companies
    • Mobile gaming content market value Asia 2011-2022

    • Southeast Asia mobile games revenue in selected countries 2016

    • Market size of the mobile gaming in China 2015-2023

    • Annual revenue of Tencent 2014-2020, by segment

    • DeNA's annual revenue FY 2011-2019

    • Nexon revenue distribution 2012-2021, by platform

    • Square Enix net sales FY 2009-2021, by segment

    • Net sales of Bandai Namco by segment worldwide 2015-2021

    • Konami revenue FY 2009-2021, by segment

    • Colopl annual net sales FY 2011-2020

    • Netmarble operating revenue 2014-2020

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