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Fortnite - Statistics & Facts

First released in 2017, the online game Fortnite has since become a worldwide phenomenon, amassing over 350 million users worldwide as of 2020. The title, developed by Epic Games, takes on the format of a battle royale shooter game with up to 100 players competing to be the last person standing.

The battle royale genre of video games has experienced a boom in recent years, with popular titles such as PlayerUnknown’s Battlegrounds (PUBG) and Apex Legends vying with Fortnite to claim top spot. One of the markers of success is how much players spend on the game. Within battle royale games, players have the ability to buy in-game currency which they can then use to purchase upgrades including weapon customizations and visual character enhancements. Player spending on in-game purchases amounted to 340 million U.S. dollars worldwide in December 2019. The most popular upgrade among U.S. gamers was to outfits or characters, while gamers also enjoyed upgrading the look of the gliders, which are the players’ means of entering the battle arena.

Thanks to the success of Fortnite on PC and console, Epic Games released Fortnite Battle Royale for Android and iOS mobile devices in March 2018. Within the first month of its release, the app was downloaded several million times worldwide and generated several hundred U.S. dollars in revenues. This success continued into 2019 as the game was the leading iPhone gaming app title in the United States, having generated revenue of over 10 million U.S. dollars in the first month of 2019. Despite the immense success of the Fortnite app, this mobile success story was not to last - in August 2020, the Fortnite gaming app was removed from the Apple App Store after publisher Epic Games started offering its own direct payment system that bypassed Apple's standard 30 percent fee. This resulted in the current Epic Games v. Apple lawsuit brought by Epic Games against Apple which opened in May 2021.

The success of Fortnite, however, has not just hinged on the playing of the game. Many users also enjoy watching others battle it out to be the last player standing. The pinnacle of this is the Fortnite World Cup, which took place in New York City in 2019. The finals of the tournament drew in viewers in their millions, with a total of 14.41 million hours of the finals streamed across the official Fortnite channels on Twitch and YouTube. The fact that Fornite was also one of the leading eSports game worldwide in 2020 based on cumulative tournament prize pool suggests that Epic Games’ juggernaut shows no signs of slowing down any time soon.

Key figures

The most important key figures provide you with a compact summary of the topic of "Fortnite" and take you straight to the corresponding statistics.

Users

In-game spending

eSports

Interesting statistics

In the following 6 chapters, you will quickly find the 36 most important statistics relating to "Fortnite".

Fortnite

Dossier on the topic

All important statistics are prepared by our experts – available for direct download as PPT & PDF!
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Fortnite - Statistics & Facts

First released in 2017, the online game Fortnite has since become a worldwide phenomenon, amassing over 350 million users worldwide as of 2020. The title, developed by Epic Games, takes on the format of a battle royale shooter game with up to 100 players competing to be the last person standing.

The battle royale genre of video games has experienced a boom in recent years, with popular titles such as PlayerUnknown’s Battlegrounds (PUBG) and Apex Legends vying with Fortnite to claim top spot. One of the markers of success is how much players spend on the game. Within battle royale games, players have the ability to buy in-game currency which they can then use to purchase upgrades including weapon customizations and visual character enhancements. Player spending on in-game purchases amounted to 340 million U.S. dollars worldwide in December 2019. The most popular upgrade among U.S. gamers was to outfits or characters, while gamers also enjoyed upgrading the look of the gliders, which are the players’ means of entering the battle arena.

Thanks to the success of Fortnite on PC and console, Epic Games released Fortnite Battle Royale for Android and iOS mobile devices in March 2018. Within the first month of its release, the app was downloaded several million times worldwide and generated several hundred U.S. dollars in revenues. This success continued into 2019 as the game was the leading iPhone gaming app title in the United States, having generated revenue of over 10 million U.S. dollars in the first month of 2019. Despite the immense success of the Fortnite app, this mobile success story was not to last - in August 2020, the Fortnite gaming app was removed from the Apple App Store after publisher Epic Games started offering its own direct payment system that bypassed Apple's standard 30 percent fee. This resulted in the current Epic Games v. Apple lawsuit brought by Epic Games against Apple which opened in May 2021.

The success of Fortnite, however, has not just hinged on the playing of the game. Many users also enjoy watching others battle it out to be the last player standing. The pinnacle of this is the Fortnite World Cup, which took place in New York City in 2019. The finals of the tournament drew in viewers in their millions, with a total of 14.41 million hours of the finals streamed across the official Fortnite channels on Twitch and YouTube. The fact that Fornite was also one of the leading eSports game worldwide in 2020 based on cumulative tournament prize pool suggests that Epic Games’ juggernaut shows no signs of slowing down any time soon.

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