Try our corporate solution for free!

Share of gamers in the United States who have participated in select non-gaming activities or events within video games in the last 12 months in 2022

Loading statistic...
You need to log in to download this statistic
Register for free
Already a member?
Log in
Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

In cooperation with
Activate
Release date

October 2022

Region

United States

Survey time period

2022

Number of respondents

4,018 respondents

Age group

18 years and older

Special properties

non-gaming activities or events includes activities inside of video games that are not an essential component of gameplay.

Supplementary notes

The source does not provide an exact date of survey. Gamers are defined as adults aged 18+ who currently play video games.

Citation formats
Statista Accounts: Access All Statistics. Starting from $468 USD / Year
Basic Account
Get to know the platform

You only have access to basic statistics.

Starter Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$59 USD $39 USD / Month *
in the first 12 months
Professional Account
Full access

Corporate solution including all features.

* Prices do not include sales tax.

Statistics on " Video gaming in the United States "

Statistics on Video gaming in the United States

Overview

7

Spending

8

Gaming audiences

6

Gaming preferences

7

Time spent

7

Devices

4

Mobile gaming

8

Gaming video content

6

eSports

8

Further related statistics

21

Further Content: You might find this interesting as well

Statista Accounts: Access All Statistics. Starting from $468 USD / Year
Learn more about how Statista can support your business.