Online gaming

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Statista dossier on online gaming in the U.S. and worldwide

This dossier has been compiled to provide statistical information about online gaming in the United States and worldwide.

Table of contents

  • 1. Overview
    • Leading gaming markets worldwide 2017, by revenue

    • PC online game market value worldwide 2011-2019

    • Digital games industry revenue in the U.S. 2016, by category

    • Digital and physical game sales in the U.S. from 2009 to 2016

    • Online gaming traffic worldwide 2016-2021

    • Online gaming traffic in North America 2011-2016

  • 2. Industry leaders
    • Game revenues of global companies 2014-2016

    • Activision Blizzard's revenue from 2015-2016, by platform

    • Electronic Arts' quarterly digital revenue Q1 2016 - Q2 2018, by type

    • Square Enix's sales from from 2009 to 2017, by segment

    • Zynga's revenue from 2008 to 2016, by segment

    • Nexon quarterly revenue Q1 2011 - Q3 2017

    • King annual revenue 2010-2016

    • Supercell annual revenue 2012-2016

    • Gameloft annual sales revenue 2006-2016

    • Tencent annual online games revenue 2010-2016

    • Sony game and network services: net sales & operating income 2012-2017

  • 3. Online gamer profile
    • Number of online console gamers in the U.S. 2014-2020

    • Average time spent playing multiplayer online games in the U.S. 2016, by device

    • Share of U.S. gamers playing MMO games 2016. by gender

    • Share of U.S. gamers playing MMO games 2016. by age

    • Teen online gaming frequency in the U.S. 2015, by gender

    • Share of U.S. teenagers who play online video games 2015, by ethnicity

    • Online gaming among senior gamers in the U.S. 2016

  • 4. Online gaming platforms
    • Number of Xbox Live MAU Q1 2016 - Q1 2018

    • Number of PlayStation Plus subscribers worldwide 2014-2017

    • Gaming subscription reach in the U.S. 2016

    • Number of Steam users 2012-2017

    • Number of Steam DAU and MAU 2017

  • 5. Social gaming
    • Value of the online social games market worldwide 2010-2020, by type

    • Value of the online social games market in the U.S. 2010-2020

    • Value of the online social games market in the U.S. 2010-2020, by type

    • Facebook most popular game DAU 2017

    • Facebook: most popular game MAU 2017

  • 6. Leading games
    • Most mentioned game titles worldwide in 2016, by number of online articles

    • Leading F2P and P2P MMO games worldwide 2016, by revenue

    • F2P & P2P MMO games market value worldwide 2016, by region

    • Leading PC and mobile MMO games 2016, by revenue

    • Most played games on Steam 2016, by peak player count

    • Most played games on Steam 2016, by average players per hour

  • Language: English
  • Released: 2017
  • Source(s): Statista
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