Microsoft - Statistics & Facts

Microsoft Corporation is an American multinational technology company that develops and sells a wide range of consumer and enterprise software, hardware, services, and consumer electronics. Founded by Bill Gates and Paul Allen in Albuquerque, New Mexico, in 1975, the company has been based in Redmond, Washington, since 1986.

One of the world's largest and most successful technology companies, Microsoft's global revenue has increased relatively consistently since its conception, with the figure reaching a record high of over 125 billion U.S. dollars in the 2019 financial year. That same year, the company reported net income of over 39 billion U.S. dollars, another record high for the company. Microsoft’s success has translated into personal wealth for those closely involved in its formation. Predictably, both Bill Gates and the late Paul Allen amassed large fortunes on the strength of Microsoft's growth. Mr. Gates is joined by Steve Ballmer, Microsoft's 30th employee and former CEO, as two of the richest men in the United States - and subsequently the world - each with a multi-billion dollar fortune to their name.

Historically, Microsoft has generated the majority of its revenue from the commercial licensing of its software and various operating systems, although current business reporting records its largest segment as 'More Personal Computing'. This is perhaps unsurprising, considering that the segment contains Windows OS sales, searching advertising revenues, and gaming revenues from Xbox software and hardware. Microsoft Windows continues to dominate the personal computer operating system market and Microsoft's most recent gaming consoles have experienced moderate success, with the Xbox One gaming console selling nearly 7 million units years after its initial release.

In 2016, Microsoft acquired LinkedIn for 26 billion U.S. dollars. The deal marked Microsoft’s biggest acquisition to date, well surpassing the 8.5 billion U.S. dollars paid for Skype in 2011. In 2014, Microsoft acquired gaming-software company, Mojang, for 2.5 billion U.S. dollars. Mojang's flagship game, Minecraft, has been one of the top-selling games on iOS, and brings in significant revenue from sales, merchandising, and licensing. The company’s most recent acquisitions have involved various gaming and entertainment companies which will bolster its strength in the console gaming market, as well as numerous data security platforms aimed at upgrading the security of their various software and as-a-service offerings.

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Software & licensing

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