Over the last two observations, the revenue is forecast to significantly increase in all regions. From the selected regions, the ranking by revenue in the 'Video Games' segment of the digital media market is forecast to be lead by China with 119.4 billion U.S. dollars. In contrast, the ranking is trailed by Hong Kong with 0.3 billion U.S. dollars, recording a difference of 119.1 billion U.S. dollars to China.
Data provided by Statista Market Insights are estimates.
Definition:
The video games market refers to the entire industry involved in the creation, development, publishing, distribution, and monetization of video games. This market encompasses a wide range of products, including console games, PC games, mobile games, and online games. It also includes hardware and accessories such as gaming consoles, controllers, and virtual reality headsets. The games market is a rapidly growing industry, with millions of people worldwide playing video games and billions of dollars in revenue generated each year.
Structure:
The games market contains out of several different markets, such as Online Games, Mobile Games or Cloud Gaming. Information on all the other markets can be found on the relevant page.
Additional Information:
The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through in-game purchases, consumer spending on games, and subscription fees. Additional definitions for each market can be found within the respective market pages. Market numbers for download games, mobile games, online games and gaming networks can also be found in the digital market insights in the video games market. Key players in the market are companies like Activision (Call of Duty), PUBG Mobile or GeForce Now For more information on the data displayed, use the info button right next to the boxes.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Statista. (January 3, 2024). Video games market revenue in East Asia from 2018 to 2027, by country or territory (in billion U.S. dollars) [Graph]. In Statista. Retrieved October 11, 2024, from https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country
Statista. "Video games market revenue in East Asia from 2018 to 2027, by country or territory (in billion U.S. dollars)." Chart. January 3, 2024. Statista. Accessed October 11, 2024. https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country
Statista. (2024). Video games market revenue in East Asia from 2018 to 2027, by country or territory (in billion U.S. dollars). Statista. Statista Inc.. Accessed: October 11, 2024. https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country
Statista. "Video Games Market Revenue in East Asia from 2018 to 2027, by Country or Territory (in Billion U.S. Dollars)." Statista, Statista Inc., 3 Jan 2024, https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country
Statista, Video games market revenue in East Asia from 2018 to 2027, by country or territory (in billion U.S. dollars) Statista, https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country (last visited October 11, 2024)
Video games market revenue in East Asia from 2018 to 2027, by country or territory (in billion U.S. dollars) [Graph], Statista, January 3, 2024. [Online]. Available: https://www.statista.com/forecasts/1306720/east-asia-revenue-of-video-games-market-by-country