Downloadable content is a way of enhancing the video gaming experience for the players by giving them access to exciting new content which can range from the purely aesthetic changes to upgrades to characters and items. During a 2019 survey of gamers, it was found that competitive gamers spent an average of 425 U.S. dollars annually on DLC and game accessories, some 164 U.S. dollars more than casual gamers.
Average annual spend on gaming among competitive gamers in the United States in 2019, by type
(in U.S. dollars)
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ARM. (November 20, 2019). Average annual spend on gaming among competitive gamers in the United States in 2019, by type (in U.S. dollars) [Graph]. In Statista. Retrieved December 01, 2024, from https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/
ARM. "Average annual spend on gaming among competitive gamers in the United States in 2019, by type (in U.S. dollars)." Chart. November 20, 2019. Statista. Accessed December 01, 2024. https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/
ARM. (2019). Average annual spend on gaming among competitive gamers in the United States in 2019, by type (in U.S. dollars). Statista. Statista Inc.. Accessed: December 01, 2024. https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/
ARM. "Average Annual Spend on Gaming among Competitive Gamers in The United States in 2019, by Type (in U.S. Dollars)." Statista, Statista Inc., 20 Nov 2019, https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/
ARM, Average annual spend on gaming among competitive gamers in the United States in 2019, by type (in U.S. dollars) Statista, https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/ (last visited December 01, 2024)
Average annual spend on gaming among competitive gamers in the United States in 2019, by type (in U.S. dollars) [Graph], ARM, November 20, 2019. [Online]. Available: https://www.statista.com/statistics/1079089/video-gaming-expense-pro-gamers/