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Average time spent playing multiplayer online games in the U.S. 2016, by device
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Average time spent playing multiplayer games online according to gamers in United States as of December 2016, by device
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Share of time | Home console | Handheld console | PC | Smartphone/tablet | Set-top box |
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Share of time | Home console | Handheld console | PC | Smartphone/tablet | Set-top box |
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- | - | - | - | - | - |
- | - | - | - | - | - |
- | - | - | - | - | - |
- | - | - | - | - | - |
- | - | - | - | - | - |
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- Show sources information
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- Release date
- January 2017
- Region
- United States
- Survey time period
- December 14 to 23, 2016
- Number of respondents
- total survey n = 1,560
- Age group
- 18 years and older
- Method of interview
- Online survey
- Supplementary notes
- Question: How much (in percent) of your overall gaming time do you spend playing games in online multiplayer mode?That is games which let you directly interact with other players.
- Region
- United States
- Survey time period
- December 14 to 23, 2016
- Number of respondents
- total survey n = 1,560
- Age group
- 18 years and older
- Method of interview
- Online survey
- Supplementary notes
- Question: How much (in percent) of your overall gaming time do you spend playing games in online multiplayer mode?That is games which let you directly interact with other players.




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- Revenue generated by PC free-to-play (F2P) games in North America from 2010 to 2015, by genre (in million U.S dollars)PC F2P games revenue in North America 2010-2015, by genre
- Distribution of video game translation projects worldwide in 2017, by genreShare of video game translation projects worldwide 2017, by genre
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- Global PC/massively multiplayer online (MMO) gaming revenues from 2013 to 2017 (in billion U.S. dollars)Global PC/MMO gaming revenue 2013-2017
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- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by age groupShare of U.S. gamers playing MMO games 2016. by age
- Leading games
- Leading free-to-play (F2P) massively multiplayer online (MMO) games worldwide in 2017, by revenue (in million U.S. dollars)Leading F2P MMO games worldwide 2017, by revenue
- Leading PC and mobile massively multiplayer online (MMO) games worldwide in 2016, by revenue (in billion U.S. dollars)Leading PC and mobile MMO games 2016, by revenue
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- Number of Overwatch players worldwide as of May 2017 (in millions)Number of Overwatch players worldwide 2018
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- Percentage of gamers playing massively multiplayer online (MMO) games in the United States as of March 2016Share of U.S. gamers playing MMO games 2016
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- Average time spent playing multiplayer games online according to gamers in United States as of December 2016, by deviceAverage time spent playing multiplayer online games in the U.S. 2016, by device
- Most interesting genres of video games according to gamers in the United States as of December 2016Favorite genres of video games played in the U.S. 2016
- Most played genres of home console games according to gamers in the United States as of December 2016Favorite genres of console games played in the U.S. 2016
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- Gaming penetration in Great Britain (UK) 2012, by type of game, gamer age and gender
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- Breakdown of offline video game acquisitions by type in France 2014
- Share of gamers in Poland in 2012, by platform
- Purchasing habits of videos by gamers in France 2014
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- Gender split of MMO gamers in the U.S. 2014
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- Number of Belgian video gamers per platform in 2011 and 2012
- Number of establishments in the recreational industry Hong Kong 2010-2015
- India - types of video/computer games played 2016-2018
- Singapore - types of gaming platform used 2018
- Argentina - types of video/computer games played 2016-2018
- Colombia - number of video games bought in a month 2018
- MMO and MOBA Gaming
- Gaming in the U.S.
- Online gaming in the United Kingdom (UK)
- Online gaming
- Gaming In China
- Steam - gaming platform
- Gamers & gaming in the United Kingdom (UK)
- eSports and (online) gaming in the Benelux region
- Mobile gaming in the U.S.
- Gaming monetization
- Online gaming in India
- Gaming in Asia
- Social gaming worldwide
- Gaming video content worldwide
- Video gaming market leaders
- Estimated number of World of Warcraft subscribers from 2015 to 2023 (in millions)
- Distribution of World of Warcraft characters in U.S. and EU realms as of February 2019, by class
- Distribution of World of Warcraft characters in U.S. and EU realms as of February 2019, by race
- Number of console and PC players of PlayerUnknown’s Battlegrounds (PUBG) worldwide from May to June 2018 (in millions)
- Number of Overwatch players worldwide as of May 2017 (in millions)
- Number of Hearthstone: Heroes of Warcraft players worldwide as of November 2018 (in millions)
- Number of League of Legends monthly active users (MAU) from 2011 to 2016 (in millions)
- Leading eSports games worldwide in 2018, by cumulative tournament prize pool (in million U.S. dollars)
- Number of players of selected eSports games worldwide as of August 2017 (in million)
- Number of peak concurrent Steam users from November 2012 to January 2018 (in millions)
- Distribution of gamers in Poland in 2012, by platform
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- Distribution of games market revenue worldwide from 2015 to 2019, by segment and screen
- Digital games industry revenue in the United States in 2016, by game category (in million U.S. dollars)
- Revenue generated by PC free-to-play (F2P) games in North America from 2010 to 2015, by genre (in million U.S dollars)
- Distribution of video game translation projects worldwide in 2017, by genre
- Massively multiplayer online (MMO) and multiplayer online battle arena (MOBA) games market size worldwide in 2017 and 2021 (in billion U.S. dollars)
- Global PC/massively multiplayer online (MMO) gaming revenues from 2013 to 2017 (in billion U.S. dollars)
- Revenue generated by free-to-play and pay-to-play massively multiplayer online (MMO) games worldwide as of June 2016, by region (in million U.S. dollars)
- Market share of massively multiplayer online (MMO) games worldwide from 2017 to 2022, by type
- Estimated market share of selected multiplayer online battle arena (MOBA) games worldwide in 2016
- Distribution of gamers playing selected game genres worldwide as of January 2017, by gender
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by gender
- Percentage of gamers playing multiplayer online games in the United States as of December 2016, by age group
- Cumulative estimated number of games released on Steam worldwide as of November 2017, by genre/category
- Leading free-to-play (F2P) massively multiplayer online (MMO) games worldwide in 2017, by revenue (in million U.S. dollars)
- Leading PC and mobile massively multiplayer online (MMO) games worldwide in 2016, by revenue (in billion U.S. dollars)
- Number of registered users of Fortnite worldwide from August 2017 to November 2018 (in millions)
- Leading mobile game titles worldwide in 2017, by revenue (in million U.S. dollars)
- Growth in player base of leading MMO/MOBA games worldwide in November 2017
- Distribution of annual prize pool in eSports worldwide in 2017, by game
- Leading games on Twitch in 2018, by number of hours viewed (in millions)
- Penetration rate of selected eSports games among gamers and eSports viewers worldwide as of April 2017
- Percentage of gamers playing massively multiplayer online (MMO) games in the United States as of March 2016
- Leading reasons for playing multiplayer online games according to gamers in the United States as of December 2016, by gender
- Average time spent playing multiplayer games online according to gamers in United States as of December 2016, by device
- Most interesting genres of video games according to gamers in the United States as of December 2016
- Most played genres of home console games according to gamers in the United States as of December 2016
- Most played genres of handheld console games according to gamers in the United States as of December 2016
- Most played genres of set-top box games according to gamers in the United States as of December 2016
- Length of time teenagers spent per video gaming session in the United States in 2012
- Share of teenagers gaming on a weekly basis in the United States in 2012, by device
- Average monthly occurrence of technical issues while PC-dominant gamers game in the U.S. in 2012, by type
- Types of games played in Great Britain (UK) in 2012, by gamer age and gender
- Distribution of time spent on video games in the United Kingdom (UK) in 2011 and 2012, by platform
- Number of monthly active and unique users of free-to-play MMOs in Sweden from 2013 to 2015
- Breakdown of offline video game acquisitions in France in 2014, by type
- Purchasing habits of videos by gamers in France in 2014
- Penetration of gaming in Great Britain (UK) in 2012, by type of game
- Cinema attendance by video game players in France in 2014
- Distribution of massively multiplayer online (MMO) gamers in the United States in 2014, by gender
- Number of establishments in the recreational industry in Hong Kong from 2010 to 2015
- India: What kind(s) of video/computer games do you play?
- Singapore: Which gaming platforms do you regularly use?
- Argentina: What kind(s) of video/computer games do you play?
- Colombia: On average, how many computer/video games a month do you purchase?
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