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Percentage of consumers who purchased additional video game content in the United States as of September 2016

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Share of U.S. consumers purchasing additional gaming content 2016, by type The statistic shows the percentage of consumers who purchased additional video game content in the United States as of September 2016. It was found that 28 percent of respondents said they purchased additional gaming content in the three months preceding the survey.
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Share of respondents
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Share of respondents
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The statistic shows the percentage of consumers who purchased additional video game content in the United States as of September 2016. It was found that 28 percent of respondents said they purchased additional gaming content in the three months preceding the survey.
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Release date
October 2016
Region
United States
Survey time period
August 19 to September 2, 2016
Number of respondents
8,893 respondents
Age group
13-54 years
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