Statistics about Media in China
Statistics
- User gender distribution of main movie ticket apps in China 2023
- Growth rate of broadcast application solutions revenue in China 2007-2015
- Percentage of households with cable connection in China 2022, by region
- Growth rate of event broadcast services revenue in China 2007-2015
- Number of employees of Oriental Pearl Group FY 2016-FY 2021
- Television reach in China 2023, by service type
- Breakdown of broadcast industry revenue in China 2012, by level
- Revenue breakdown of Oriental Pearl Group 2021, by segment
- Attributable net profit of Oriental Pearl Group FY 2016-FY 2021
- Number of households with cable connection in China 2021, by region
- Annual revenue of Alibaba Pictures Group FY 2018-FY 2022
- Radio market share in Wuhan China 2018, by levels of channels
- Media reach among young adults in China in 2012
- Press content consumption in China 2023, by format
- Ranking of Chinese media sectors in 2012, by market share
- Game streaming revenue growth in China 2016-2019
- Net profit of Perfect World 2017-2023
- Growth of gaming market revenues in China 2013-2023
- Number of video game users in China 2019-2027, by segment
- Geographical distribution of mobile gamers in China 2020
- Video gaming revenue in China 2013-2023
- Forecast: computer game publishing revenue China 2008-2018
- Console games ARPPU in China 2020-2025
- Projected export revenue of Chinese gaming industry 2021-2026
- Total assets of Perfect World 2017-2023
- Revenue of video games market in East Asia 2018-2027, by country
- Annual revenue of Perfect World 2017-2023
- Number of video game licenses approved in China 2017-2022
- Highest-grossing new homegrown video games in China 2022
- Share of Chinese version video games on Steam platform 2018, by game type
- Gender distribution of video gamers in China 2015-2019
- Video game purchases in China 2024
- Monthly tips revenue of selected game titles on Douyu in China 2020
- Best-selling new homegrown video games in China 2022
- Most used devices for video games in China 2024
- Talent demand in China's video game industry 2017-2018
- China - number of hours spent playing video/computer games 2016-2018
- Video game quarterly sales revenue in China Q1 2022-Q1 2023
- Console gaming revenue in China 2020-2023
- Game sales revenue in China 2023, by segment
- Digital video game purchases by store brand in China 2023
- Monthly sales revenue of gaming market in China 2022-2024
- Annual revenue of Perfect World 2018-2023, by segment
- Annual revenue and net profit of miHoYo 2020-2022
- ARPU of gaming market in China 2021-2026
- Browser game revenue China H1 2013 - H1 2023
- Most watched mobile game live streaming in China 2020
- Most watched PC game live streaming in China 2020
- Popularity indicators of Animal Crossing: New Horizons on Sina Weibo in China 2020
- Geographical distribution of video gamers in China 2020
- China's share in the global gaming market 2012-2020
- Video game revenue in China 2021-2026
- Game clients revenue in China H1 2013 - H1 2023
- Mobile game app downloads in China 2024, by publisher
- Popular online game genres among students in China 2018-2019
- Opinions on online game influences among students in China 2018-2019
- leading reasons for start playing electronic games among students in China 2018-2019
- Hours spent on playing video games per week in China 2024
- Number of video game players in China 2021, by game type
- Video gaming revenue CAGR forecasts in China 2020-2025, by type
- Monthly streaming hours of game titles on Douyu in China 2020
- Video game purchases by store brand in China 2024
- Daily live game streaming time in China 2022
- Projected gamer size in China 2021-2026
- Monthly income distribution among employees in gaming industry in China H1 2019
- Most streamed game titles on Douyu in China 2020
- Sales share of female games in gaming industry in China 2015-2019
- Sales revenue of domestically developed video games in China 2014-2023
- Market size of virtual reality in China 2015-2020
- Domestic sales revenue growth of homegrown video games in China 2014-2023
- Overseas revenue of video games developed in China 2013-2023
- Leading motives for students to play online games in China 2018-2019
- Age distribution of video gamers in China H1 2019
- Criteria for selecting live game streaming platforms in China 2022
- PC game market revenue growth in China Q1 2017-Q1 2019
- PC game market quarterly revenue in China Q1 2017-Q1 2019
- PC users of the major online streaming platforms in China 2019
- Annual growth of client gamers in China 2008-2019
- Benefits of online gaming for students in China 2018-2019
- Number of client gamers in China 2008-2019
- Disadvantages of online gaming for students in China 2018-2019
- Average revenue per user of video games in China 2014-2023
- In-demand jobs in ACG game sector in China H1 2019, by category
- Most popular browser game genres in China as of 2013
- Penetration rate of online gaming in China 2012-H1 2023
- Annual revenue of 37 Interactive Entertainment 2013-2023
- Kongzhong quarterly net income/loss Q1 2014-Q3 2016
- Social/casual video game revenue in China 2010-2019
- Global revenue share of Chinese mobile game developers Q3 2023, by game genre
- Live streaming revenue of Huya 2018-2023
- Kongzhong quarterly revenue Q1 2014-Q3 2016, by segment
- Live game streaming frequency in China 2020
- Weekly live game streaming time in China 2021
- Most live streamed eSports types in China 2021
- NetEase's revenue 2017-2023, by segment
- Monthly active users of game streaming in China 2019-2020
- Number of daily active users of Honor of Kings in China 2019-2020
- Number of live game streaming users in China 2020-2023
- Breakdown of online gaming users in China as of 2013, by duration of use
- Net profit of 37 Interactive Entertainment 2013-2023