Kongzhong quarterly revenue Q1 2014-Q3 2016, by segment

Quarterly revenue generated by Kongzhong Corporation from 1st quarter 2014 to 3rd quarter 2016, by segment (in million U.S. dollars)

by Statista Research Department, last edited Dec 5, 2016
Kongzhong quarterly revenue Q1 2014-Q3 2016, by segment The timeline presents the quarterly revenue generated by Kongzhong Corporation from the first quarter of 2014 to the third quarter of 2016, broken down by segment. In the fourth quarter of 2015, the company that has the exclusive publishing rights in mainland China for games such as World of Tanks, Guild Wars 2 or Blitzkrieg 3, generated a revenue of nearly 42.48 million U.S. dollars, out of which 30.48 million was attributed to the internet games segment.
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Quarterly revenue generated by Kongzhong Corporation from 1st quarter 2014 to 3rd quarter 2016, by segment (in million U.S. dollars)

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Internet gamesMobile gamesWVAS
Q3 '1629.955.335.69
Q2 '1632.935.437.99
Q1 '1637.014.59.93
Q4 '1530.481.9810.02
Q3 '1523.752.6812.16
Q2 '1524.469.4313.66
Q1 '1526.3610.5613.59
Q4 '1429.4515.1817.01
Q3 '1432.1511.2916.21
Q2 '1431.7510.5115.12
Q1 '1424.768.0716.12
Internet gamesMobile gamesWVAS
Q3 '1629.955.335.69
Q2 '1632.935.437.99
Q1 '1637.014.59.93
Q4 '1530.481.9810.02
Q3 '1523.752.6812.16
Q2 '1524.469.4313.66
Q1 '1526.3610.5613.59
Q4 '1429.4515.1817.01
Q3 '1432.1511.2916.21
Q2 '1431.7510.5115.12
Q1 '1424.768.0716.12
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by Statista Research Department, last edited Dec 5, 2016
The timeline presents the quarterly revenue generated by Kongzhong Corporation from the first quarter of 2014 to the third quarter of 2016, broken down by segment. In the fourth quarter of 2015, the company that has the exclusive publishing rights in mainland China for games such as World of Tanks, Guild Wars 2 or Blitzkrieg 3, generated a revenue of nearly 42.48 million U.S. dollars, out of which 30.48 million was attributed to the internet games segment.
Show more
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