This statistic illustrates the annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019. During the first half year of 2019, revenues of the domestically developed video game industry in China increased by 15.4 percent compared to the same period of the previous year.
Annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019
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gov.cn. (August 5, 2019). Annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019 [Graph]. In Statista. Retrieved January 17, 2021, from https://www.statista.com/statistics/445292/china-domestically-developed-video-game-revenue-growth/
gov.cn. "Annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019." Chart. August 5, 2019. Statista. Accessed January 17, 2021. https://www.statista.com/statistics/445292/china-domestically-developed-video-game-revenue-growth/
gov.cn. (2019). Annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019. Statista. Statista Inc.. Accessed: January 17, 2021. https://www.statista.com/statistics/445292/china-domestically-developed-video-game-revenue-growth/
gov.cn. "Annual Growth in Domestically Developed Video Game Revenues in China from 1st Half 2009 to 1st Half 2019." Statista, Statista Inc., 5 Aug 2019, https://www.statista.com/statistics/445292/china-domestically-developed-video-game-revenue-growth/
gov.cn, Annual growth in domestically developed video game revenues in China from 1st half 2009 to 1st half 2019 Statista, https://www.statista.com/statistics/445292/china-domestically-developed-video-game-revenue-growth/ (last visited January 17, 2021)