Most popular mobile gaming related apps in the United States as of October 2018, by reach

Most popular gaming related apps in the U.S. 2018, by reach This statistic gives information on the most popular mobile gaming related apps in the United States as of October 2018, ranked by mobile reach. During that month, 4.2 percent of mobile users accessed the Words With Friends game. Candy Crush Saga had a mobile audience reach of 6.7 percent among mobile U.S. audiences.
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Mobile reach
Google Play Games 11%
Candy Crush Sag a6.7%
IGN 6.2%
Rave 6%
Pokémon GO 5.9%
GameSpot 4.9%
Words With Friends 4.2%
Candy Crush Soda Sag a3.8%
Toon Blast 3.5%
Sudoku 3.4%
Game Launcher (for Samsung )3.3%
Trivia Today 3.1%
Solitaire by MobilityWare 3.1%
Steam Community Activity 2.6%
Nintendo 2.6%
Xbox 2.4%
Eurogamer 2.1%
Game Tools (for Samsung )2%
Wordscapes 1.9%
Kotaku 1.8%
Steam 1.8%
Gardenscapes - New Acres 1.7%
Cookie J 1.7%
Polygo 1.6%
GamesRadar+ 1.5%
Candy Crush Friends Sag a1.5%
Clash of Clans 1.5%
Epic Games 1.5%
King.co 1.5%
Steam Store 1.4%
Mobile reach
Google Play Games 11%
Candy Crush Sag a6.7%
IGN 6.2%
Rave 6%
Pokémon GO 5.9%
GameSpot 4.9%
Words With Friends 4.2%
Candy Crush Soda Sag a3.8%
Toon Blast 3.5%
Sudoku 3.4%
Game Launcher (for Samsung )3.3%
Trivia Today 3.1%
Solitaire by MobilityWare 3.1%
Steam Community Activity 2.6%
Nintendo 2.6%
Xbox 2.4%
Eurogamer 2.1%
Game Tools (for Samsung )2%
Wordscapes 1.9%
Kotaku 1.8%
Steam 1.8%
Gardenscapes - New Acres 1.7%
Cookie J 1.7%
Polygo 1.6%
GamesRadar+ 1.5%
Candy Crush Friends Sag a1.5%
Clash of Clans 1.5%
Epic Games 1.5%
King.co 1.5%
Steam Store 1.4%
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Description Source More information
This statistic gives information on the most popular mobile gaming related apps in the United States as of October 2018, ranked by mobile reach. During that month, 4.2 percent of mobile users accessed the Words With Friends game. Candy Crush Saga had a mobile audience reach of 6.7 percent among mobile U.S. audiences.
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Release date
February 2019
Region
United States
Survey time period
October 2018
Age group
18 years and older
Supplementary notes
Data was gathered from 20,000 U.S. panelists that own multiple devices.

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