The statistic shows information on the game-based learning market revenue worldwide in 2018 and 2024. The serious games market is expected to grow from 3.5 billion U.S. dollars in 2018 to 24 billion in 2024.
Game-based learning market revenue worldwide in 2018 and 2024
(in billion U.S. dollars)
Characteristic
Revenue in billion U.S. dollars
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Metaari, & Website (boardgamebabylon.com). (August 9, 2019). Game-based learning market revenue worldwide in 2018 and 2024 (in billion U.S. dollars) [Graph]. In Statista. Retrieved July 27, 2024, from https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/
Metaari, und Website (boardgamebabylon.com). "Game-based learning market revenue worldwide in 2018 and 2024 (in billion U.S. dollars)." Chart. August 9, 2019. Statista. Accessed July 27, 2024. https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/
Metaari, Website (boardgamebabylon.com). (2019). Game-based learning market revenue worldwide in 2018 and 2024 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: July 27, 2024. https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/
Metaari, and Website (boardgamebabylon.com). "Game-based Learning Market Revenue Worldwide in 2018 and 2024 (in Billion U.S. Dollars)." Statista, Statista Inc., 9 Aug 2019, https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/
Metaari & Website (boardgamebabylon.com), Game-based learning market revenue worldwide in 2018 and 2024 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/ (last visited July 27, 2024)
Game-based learning market revenue worldwide in 2018 and 2024 (in billion U.S. dollars) [Graph], Metaari, & Website (boardgamebabylon.com), August 9, 2019. [Online]. Available: https://www.statista.com/statistics/733616/game-based-learning-industry-revenue-world/