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Toys, Hobby & DIY e-commerce revenue in Europe 2017-2025, by segment

Toys, Hobby & DIY e-commerce revenue forecast in Europe from 2017 to 2025, by segment

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Supplementary notes

The Toys, Hobby & DIY e-commerce market includes the sale of physical goods via a digital channel to a private end user (B2C). This comprises purchases via desktop computer (including notebooks and laptops) as well as purchases via mobile devices such as smartphones and tablets. The main sales channels are cross-brand online mail order companies and the online shops of individual companies. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

The exact definition of the DIY, Garden & Pets market can be found here

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Statistics on Special interest e-commerce in the United Kingdom







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