A March 2024 survey found that more than three in ten adults in the United States who played video games on any platform were also aware of platforms that allowed users to generate their own virtual content for video games. Especially young gamers aged 18 to 34 years were aware of user-generated gaming content. A popular example for such a platform is Roblox, which allows content creators to make money through the gaming experiences they make.
User-generated gaming content awareness among gamers in the United States as of March 2024, by age group
among those who play games on at least one platform
Method of interview
Online survey
Supplementary notes
Original question: Are you aware that services and platforms exist that allow individuals to create their own digital or virtual content for video games, including console, mobile, PC, and Web games? (Among those who play games on at least one platform; N=1,773; Those who said “not sure” n=227)
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Vorhaus Advisors. (May 15, 2024). User-generated gaming content awareness among gamers in the United States as of March 2024, by age group [Graph]. In Statista. Retrieved November 14, 2024, from https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/
Vorhaus Advisors. "User-generated gaming content awareness among gamers in the United States as of March 2024, by age group." Chart. May 15, 2024. Statista. Accessed November 14, 2024. https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/
Vorhaus Advisors. (2024). User-generated gaming content awareness among gamers in the United States as of March 2024, by age group. Statista. Statista Inc.. Accessed: November 14, 2024. https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/
Vorhaus Advisors. "User-generated Gaming Content Awareness among Gamers in The United States as of March 2024, by Age Group." Statista, Statista Inc., 15 May 2024, https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/
Vorhaus Advisors, User-generated gaming content awareness among gamers in the United States as of March 2024, by age group Statista, https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/ (last visited November 14, 2024)
User-generated gaming content awareness among gamers in the United States as of March 2024, by age group [Graph], Vorhaus Advisors, May 15, 2024. [Online]. Available: https://www.statista.com/statistics/1376633/us-awareness-gaming-ugc-age/