Try our corporate solution for free!
(212) 419-8286
hadley.ward@statista.com

Share of gamers intending to buy a VR headset worldwide 2016

The statistic shows information on the percentage of gamers who were interested in purchasing a virtual reality headset as of March 2016. It was found that 60 percent of respondents said they were not going to buy a VR headset, while 15 percent said they would. Source estimate that the global VR gaming market in 2016 will be worth 3.6 billion U.S. dollars.

Percentage of gamers interested in purchasing a virtual reality (VR) headset worldwide as of March 2016

Loading statistic...
You need to log in to download this statistic
Register for free
Already a member?
Log in
Show detailed source information?
Register for free
Already a member?
Log in
Sources

Release date

March 2016

Region

Worldwide

Survey time period

March 2016

Number of respondents

13,000 respondents

Supplementary notes

The source did not provide information on the exact date of survey, the date used is the publication date.

Statista Accounts: Access All Statistics. Starting from $468 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.

Single Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$59 $39 / Month *
in the first 12 months
Corporate Account
Full access

Corporate solution including all features.

* Prices do not include sales tax.

Statistics on "Oculus VR"

Further Content: You might find this interesting as well

Statista Accounts: Access All Statistics. Starting from $468 / Year
Learn more about how Statista can support your business.